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Advanced [show]


Pelt In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He sports a flattop fur cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He never wears the same outfit twice, unless he absolutely has to.

History: Pelt was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Navigator. He then took over the family business and is one of the better Navigator for hire.

Motivation: Wants to open a new tavern; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Artistic, Fighting. Flaws: Insane, Mundane. Bonds: Job. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

Pelt In the Wind, Male Tabaxi Druid 6
Medium (6'7") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 55 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)10 (+0) 13 (+1)12 (+1)
Skills Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 800 gp.


Social Check DCs


Gimgen Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: This western man is typically in his Bounty Hunter uniform. His clothes are grease stained in places. He sports a long auburn beard, and similarly colored long hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is a Bounty Hunter first and foremost. He believes firmly that knowledge should be universal. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the west his family was never financially stable. Like his mother and his sister before him, after school he went straight into learning to become a Bounty Hunter. He's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Impulsive. Bonds: Job, Poor, Immigrant. Occupation: Bounty Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Gimgen Fireforge, Male Dwarf Bard 5
Medium (4'1") Dwarf, Chaotic Neutral (CR 5)
Armor Class 7
Hit Points 25 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 10 (+0)13 (+1) 11 (+0)10 (+0)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 800 gp. 1 Disguise kit.


Social Check DCs


Anthony Palomarez, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is greying and his face has many wrinkles. His blue unseeing eyes seem to look past you.

Personality: He is mildly Human supremacist, though he does not identify as such. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Stableman business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to open a new tavern.

Ideals: Justice. Flaws: Disease, Racist, Fearful. Bonds: Job. Occupation: Stableman

Voice: Soothing and warm

Attributes [hide]

Anthony Palomarez, Male Human Bard 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Acrobatics +0, Animal Handling +2
Senses Passive Perception 10
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 120 gp.


Social Check DCs


Valanthe Othronus, Female Elf [Permalink]

Personal [hide]

Description: Standing 5'4", this woman wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. Her auburn hair is lengthy. Her eyes are green and catlike.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She uses divination through singing.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sage work with an outfit from a few towns over. Sage work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Religious, Job. Occupation: Sage

Voice: Scratchy, weak

Attributes [hide]

Valanthe Othronus, Female Elf Rogue 1
Medium (5'4") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)16 (+3) 7 (-2)10 (+0)
Skills Insight +0, Performance +2
Senses Passive Perception 8
Languages Common, Elven, Sylvan, Infernal, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp. Tourmaline (50 gp). 1 Masterwork Musical instrument.


Social Check DCs


Edge On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears tattered old clothes and is in decent physical shape. His yellow fur, when down, is lengthy. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He is skeptical of what others tell him and is slow to trust.

History: He was born in the west, but his parents moved at a very young age to the north. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and further expansion of business

Flaws: Ugly, Impulsive, Shy. Bonds: Immigrant, Poor. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Edge On the Water, Male Tabaxi Expert 10
Medium (6'10") Tabaxi, Lawful Good (CR 10)
Armor Class 9
Hit Points 12 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 6 (-2)9 (-1) 14 (+2)16 (+3)
Skills Intimidation +7, Performance +7
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0

Possessions: 2300 gp. 1 Minor magic item.


Social Check DCs

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