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NPC Generator

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Advanced [show]


Adam Kenley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear brown tank tops with black pants. His golden hair is still thick. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invites people to come help in his community garden.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He used his abilities to travel the world and help people.

Motivation: Wants to raise his children well.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Mentor, Family. Occupation: Armorer

Voice: Old Prospector

Attributes [hide]

Adam Kenley, Male Human Ranger 11
Medium (6'6") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 48 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)15 (+2) 12 (+1)12 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 120 pp. Coral (100 gp). Rock crystal (20 gp).


Social Check DCs


Gale In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her cinnamon fur is drawn into a tight pony tail with a card scrunchie. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Like her mother and her sister before her, after school she went straight into learning to become a Scribe. She became a Scribe soon after.

Motivation: Sabotage a competitor.

Flaws: Insane. Bonds: Attractive, Job, Religious. Occupation: Scribe

Voice: Uses sign language

Attributes [hide]

Gale In Shadow, Female Tabaxi Barbarian 4
Medium (5'4") Tabaxi, Lawful Good (CR 4)
Armor Class 10
Hit Points 50 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)13 (+1) 12 (+1)18 (+4)
Skills Medicine +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Flask Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is typically in his Carpenter uniform. His whole body is exceptionally muscular. His long lavender fur is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Flask was born with his father's beautiful face. He worked as a nervous Carpenter and found it very stressful. He has since lost track of the people in his past.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and expand his business

Flaws: Antagonistic. Bonds: Job, Immigrant, Family, Attractive. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Flask Plume, Male Tabaxi Druid 5
Medium (5'8") Tabaxi, Lawful Evil (CR 5)
Armor Class 14
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)10 (+0) 14 (+2)14 (+2)
Skills Deception +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 20 pp.


Social Check DCs


Maegan Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many black ritualistic tattoos. She wears tight fighting clothing, which leaves very little to the imagination. She keeps her white hair in a pixie cut. Her eyes, though not visible through her cowl, are brown.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born several months after her father was called into army service. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Maegan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Fighting, Impeccable, Logical, Athletic. Bonds: Military. Occupation: Fortune-teller

Voice: Uses sign language

Attributes [hide]

Maegan Wildcloak, Female Halfling Ranger 15
Small (2'9") Halfling, Lawful Evil (CR 15)
Armor Class 12
Hit Points 45 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)15 (+2) 13 (+1)15 (+2)
Skills Perception +6, Persuasion +7
Senses Passive Perception 17
Languages Common, Halfling, Elven, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 900 pp. Sard (70 gp). Red-brown spinel (130 gp). Azurite (11 gp). Smoky quartz (70 gp). Freshwater pearl (11 gp). Moss agate (11 gp). Golden yellow topaz (1500 gp). Violet garnet (1500 gp). Rock crystal (70 gp). Lapis lazuli (11 gp). Jacinth (3000 gp). Alexandrite (1500 gp). Deep blue spinel (1500 gp). Chalcedony (70 gp). 1 Medium magic item.


Social Check DCs


Oriel Lincoln, Female Human [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears a lot of dark rich colors, with gold accents. Her whole body is exceptionally muscular. Her white hair is slicked back into a classic pompadour. Her fierce violet eyes like to dwell on things.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of a Mayor, who enjoyed hunting, Oriel was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She inherited the family business which she has now maintained for 12 years.

Motivation: Further expansion of business; and she uses money and sex appeal to get what she needs

Bonds: Attractive, Immigrant, Job, Rich, Nature. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

Oriel Lincoln, Female Human Monk 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)16 (+3) 15 (+2)7 (-2)
Skills Investigation +5, Persuasion +0
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp.


Social Check DCs

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