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Flame In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame, and sports empty pouches on his belt. His fur is gray and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is almost excessively polite to everyone, even when angry. Flame enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Flaws: Shy, Hedonist. Bonds: Attractive, Poor, Religious, Enemies. Occupation: Slave Trader

Voice: Speaks through clenched teeth

Attributes [hide]

Flame In the Wind, Male Tabaxi Commoner 11
Medium (5'9") Tabaxi, Neutral Good (CR 11)
Armor Class 10
Hit Points 42 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)15 (+2) 9 (-1)13 (+1)
Skills Investigation +6, Nature +6
Senses Passive Perception 9
Languages Common, Goblin, Terran
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 10000 sp. Black pearl (1200 gp). Deep blue spinel (1200 gp). Coral (120 gp). White opal (700 gp). Golden yellow topaz (1200 gp). Chrysoprase (40 gp). Deep green spinel (120 gp). Violet garnet (1200 gp). Eye agate (11 gp). Hematite (11 gp).


Social Check DCs


Broce Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting clothing which further accentuates his frame. He sports a long auburn beard, and similarly colored long hair. He has several tiny amethyst earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born on a small isolated farm. He struck it rich when he found rare goods in large quantities. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and doesn't want to be a barber and was forced into it by his family

Ideals: Philantrophist. Flaws: Selfish. Bonds: Attractive, Rich, Nature, Family. Occupation: Barber

Voice: Pronounces difficult words wrong

Attributes [hide]

Broce Garrick, Male Gnome Expert 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)10 (+0) 9 (-1)12 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Donaar Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in a clean green cloak covering his clean studded leather. His crest, while still mostly copper, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: Abrasive and pushy, he has a hard time making friends. He is able to make almost anything out of random pieces of junk.

History: Donaar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His arcane abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he's in love

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor. Occupation: Courier

Voice: Irish accent

Attributes [hide]

Donaar Kerrhylon, Male Dragonborn Monk 14
Medium (6'5") Dragonborn, Neutral Evil (CR 14)
Armor Class 11
Hit Points 95 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 5 (-3)15 (+2)
Skills Persuasion +7, Sleight of Hand +6
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 200 pp. Fire opal (1300 gp). Tiger eye turquoise (14 gp). Malachite (14 gp). Amethyst (150 gp). Chalcedony (30 gp). Eye agate (14 gp). Alexandrite (500 gp). Red-brown spinel (150 gp). Tourmaline (150 gp). Deep green spinel (150 gp). Sard (30 gp). Obsidian (14 gp). Jet (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shágflak Webley, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time, he is not a threatening figure. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A powerful wizard made him what he is. His parents enrolled him in a Aristocrat school at a young age so that he could practice his arcane talents. He now spends his time doing works of charity.

Motivation: Someone believes him a fraud; and a deep hatred of brigands

Ideals: Gifted, Philantrophist. Bonds: Religious, Mentor, Enemies. Occupation: Shoemaker

Voice: Excited and jittery

Attributes [hide]

Shágflak Webley, Male Half-Orc Aristocrat 1
Medium (5'2") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)13 (+1) 15 (+2)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 30 gp.


Social Check DCs


Tricking Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her pastel boots flare out at the collars. She is portly but not overly obese. She keeps her lavender fur in a flapper bob. She has a dull look in her hazel eyes.

Personality: A skeptical and narcissistic woman, Tricking's first love is herself. Her second love is also herself. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Born in the west to a Farmer, Tricking learned a great deal about her father's area of expertise. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is not mentally stable, and does not behave rationally; and balancing her hectic life and new farmer responsibilities is difficult

Ideals: Impeccable, Justice. Flaws: Insane. Bonds: Family, Job. Occupation: Farmer

Voice: Booming voice

Attributes [hide]

Tricking Of Spirit, Female Tabaxi Cleric 12
Medium (6'0") Tabaxi, Neutral Evil (CR 12)
Armor Class 10
Hit Points 86 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)15 (+2) 6 (-2)16 (+3)
Skills History +6, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 3d10-2, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 pp. A life-sized copper and silver statuette of a cockatrice. (90 gp). Jeweled gold crown (8000 gp). Solid gold idol (900 gp). Jeweled electrum ring (8000 gp). Gold and topaz bottle stopper cork (1700 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). An abacus with copper, silver and gold markers (50 gp).


Social Check DCs

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