Fibblestib Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has wavy golden hair. His eyes are violet and catlike.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also is a firm believer in the manly ideal.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: To share knowledge with the world; and wants to work out more often
Ideals: Athletic, Impeccable, Logical. Flaws: Impulsive. Bonds: Rich. Occupation: Mayor
Voice: Sleepy voice
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 15 (+2) | 7 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 20000 sp.
Silent Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents, and he perpetually has his monstrous two handed axe ready. He has wavy red fur. His hazel eyes are slightly larger than normal.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with finding treasure.
History: He was born several months after his father was called into army service. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and he is greedy
Ideals: Fighting. Bonds: Attractive, Adventurer, Military, Rich. Occupation: Gardener
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 19)
Armor Class 12
Hit Points 106 (19d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Orc
Attacks Melee +6 / 5d8+0, Ranged +8 / 5d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 |
Possessions: 2400 pp. Old masterpiece painting (1900 gp). A small bag of saffron. (50 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Solid gold idol (1000 gp). Fire opal pendant on a fine gold chain (1900 gp). A delicate silver chain set with a tourmaline (50 gp). Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (1000 gp). Gold dragon comb with red garnet eye (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Gold and topaz bottle stopper cork (700 gp). Silver comb with moonstones (300 gp). Gold music box (2000 gp). A roughly beaten golden orb (50 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Heian Berevan, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is portly but not overly obese. His hair is long and blonde with streaks of brown, and is pulled back with small tan clips. His beard is brown, braided, and well cared for. His blue eyes are slightly larger than normal.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Heian is combative with any and all who dare try his patience in the slightest.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Heian liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To unite with his brother; and to reunite with his absent father
Ideals: Justice, Artistic. Bonds: Nature, Family. Occupation: Roofer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
Olunt Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He sports grey clothing, slightly heavier than average wear. He sports a flattop hair cut. He has a tattooed face.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A true patriot, Olunt would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born at the edge of vast plains. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and he's attracted to the pc
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Military, Nature. Occupation: Merchant
Voice: Hollow voice
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Elven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1400 sp.
Xanaphia Yaeldrin, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and she perpetually has her rapier ready. Her black hair is cut short. Her eyes are blue and she is always smoking a pipe.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Xanaphia was born on a far western plains where she grew up under the tutelage of her father, an expert Scribe. She used her abilities to trick people and travel the world for free.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with her absent father
Ideals: Fighting, Justice. Flaws: Mundane. Bonds: Criminal record, Immigrant, Family. Occupation: Scribe
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 12 (+1) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
