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NPC Generator

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Advanced [show]


Caramip Welber, Female Gnome [Permalink]

Personal [hide]

Description: 3'5" and muscular, this western woman is wearing a long, tan, dusty cloak. Her black hair is wavy and long. Her eyes are green.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born in the west, but her parents moved at a very young age to the east. Caramip was born on a far western mountains where she grew up under the tutelage of her father, an expert Blacksmith. Recently the stress of being a Blacksmith has made it difficult for her to sleep.

Motivation: To get a good night's sleep; and expand her business

Ideals: Athletic. Flaws: Insomniac. Bonds: Job, Immigrant. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Caramip Welber, Female Gnome Bard 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)13 (+1) 10 (+0)15 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 19000 sp. Lapis lazuli (16 gp). Silver pearl (110 gp).


Social Check DCs


Drifting Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tight fighting clothing, which leaves very little to the imagination. Her red fur is still thick. She has gleaming, smiling amber eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Drifting lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She moves from town to town, unable to find a place to settle.

Motivation: Regain custody of her daughter; and find a way to reverse the transformation of her sister

Ideals: Fighting. Flaws: Hedonist. Bonds: Guardian, Family, Immigrant. Occupation: Mortician

Voice: Sore throat, cough

Attributes [hide]

Drifting Wind, Female Tabaxi Adept 10
Medium (6'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 61 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)12 (+1) 10 (+0)11 (+0)
Skills Deception +4, Survival +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 2300 gp. Smoky quartz (40 gp). Red garnet (150 gp). Aquamarine (1100 gp).


Social Check DCs


Einkil Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin black vertical stripes and brown pants. He keeps his brown hair in a flapper bob. He wears a mask on his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: The child of a Sellsword, who enjoyed hunting, Einkil was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Einkil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and wants to raise his children well

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Family, Nature. Occupation: Interpreter

Voice: Raspy

Attributes [hide]

Einkil Strakeln, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)6 (-2) 9 (-1)14 (+2)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Richard Dukakis, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat, and he perpetually has his glaive ready. His white hair is knotted and matted. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is lazy and tries to find solutions quickly.

History: A powerful brothel owner made him what he is. A gifted student he started as a Barber, but he got bored and became a Cook. He inherited the family business which he has now maintained for 12 years.

Motivation: Expand his business; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Lazy. Bonds: Mentor, Job. Occupation: Cook

Voice: Slow speaker

Attributes [hide]

Richard Dukakis, Male Half-Elf Warlock 1
Medium (5'6") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)10 (+0) 12 (+1)11 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 800 sp. 3 Alchemist’s fire.


Social Check DCs


Fallthra Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a grey poncho over her likewise colored trousers and shirt. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a clover on it. Her blonde hair is wavy and long. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She acts crazy and hedonistic. Fallthra is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Fallthra hails from a village terrorized by dire rats. She struck it rich when she found rare goods in large quantities. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: A deep hatred of dire rats; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Flaws: Hedonist. Bonds: Attractive, Family, Enemies, Rich. Occupation: Painter

Voice: Booming voice

Attributes [hide]

Fallthra Bigtoe, Female Dwarf Aristocrat 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)9 (-1) 11 (+0)6 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1000 cp. 1 Half-Plate.


Social Check DCs

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