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NPC Generator

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Advanced [show]


William Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in a clean yellow cloak covering his clean studded leather. His hair is chestnut and very short. His eyes are gray.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is obsessed with a lost civilization.

History: William was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has been a successful dealer in antiques buying low and selling high.

Motivation: He loathes his own lifestyle; and many illithids want him driven away

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Enemies, Adventurer, Poor. Occupation: Herbalist

Voice: Hard of hearing, loud

Attributes [hide]

William Fasharash, Male Half-Elf Expert 5
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)9 (-1) 12 (+1)12 (+1)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 6000 sp.


Social Check DCs


Aerdeth Sandoval, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright yellow and black, and wears rings and necklaces with large, colorful gems. He is muscular with a powerful set of arms. His hair is red, silky, and of moderate length. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He is a Slaad in disguise. He found a children's book about a Half-Elf Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.

Ideals: Entrepeneur. Flaws: Antagonistic, Hedonist. Bonds: Rich, Attractive, Adventurer. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Aerdeth Sandoval, Male Half-Elf Monk 5
Medium (4'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)8 (-1) 10 (+0)11 (+0)
Skills Performance +3, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Tim Klein, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing the road beaten gear of a warrior. He wears a broad hat to hide his balding. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is harsh and unforgiving.

History: He was born at the edge of vast mountains. Tim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Justice. Flaws: Addict, Antagonistic. Bonds: Immigrant, Nature. Occupation: Tanner

Voice: Hissing voice

Attributes [hide]

Tim Klein, Male Half-Elf Expert 1
Medium (5'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 18 (+4)8 (-1) 12 (+1)12 (+1)
Skills Acrobatics +1, Deception +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3

Possessions: 20 gp. 1 Holy water.


Social Check DCs


Pyntle Offund, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a tight fitting blue shirt and pants. She has styled her white hair well, parting it to the left. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She is happy with her job as a Hunter. She turns her eye from what people do, preferring to live and let live. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Pyntle hails from a village terrorized by orcs. She helped her father out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: A deep hatred of orcs.

Flaws: Antagonistic. Bonds: Attractive, Job, Mentor, Enemies. Occupation: Hunter

Voice: Russian accent

Attributes [hide]

Pyntle Offund, Female Gnome Adept 14
Small (3'6") Gnome, Chaotic Good (CR 14)
Armor Class 10
Hit Points 93 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)11 (+0) 10 (+0)16 (+3)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133

Possessions: Moonstone (20 gp). Moss agate (5 gp). Golden pearl (150 gp). Zircon (20 gp). Brown-green garnet (150 gp). Star rose quartz (20 gp). Deep blue spinel (400 gp). Blue sapphire (600 gp). Hematite (5 gp). Fire opal (600 gp). Eye agate (5 gp). Red spinel (150 gp). Carnelian (20 gp).


Social Check DCs


Shadow Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is bristling with hidden weapons, mostly quarterstaffs and clubs. His fur is lavender, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Shadow grew up listening to his father's many stories. Shadow was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shadow decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Sensitive. Bonds: Criminal record, Attractive, Adventurer. Occupation: Laborer

Voice: Boston accent

Attributes [hide]

Shadow Of Snakes, Male Tabaxi Warrior 7
Medium (6'10") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 33 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 6 (-2)15 (+2) 17 (+3)17 (+3)
Skills Athletics +5, Medicine +6
Senses Passive Perception 13
Languages Common, Infernal, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +6

Possessions: 50000 cp.


Social Check DCs

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