Iados Creed, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His otherwise smooth face is marked with small tiny scars.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born on a small isolated farm. His childhood dream was to be a Bellfounder, but he was a colossal failure. He inherited the family business which he has now maintained for 9 years.
Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well
Ideals: Joker, Entrepeneur. Bonds: Nature, Job, Family. Occupation: Performer
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 12)
Armor Class 11
Hit Points 42 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Abyssal, Goblin
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 1000 gp.
Salasar Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a fine chain shirt which he covers with black colored cloaks and clothing, and a wedding ring on his right hand. His rusty crest, when down, is lengthy. He wears a mask on his face.
Personality: He never swears and excessively uses polite adverbs when speaking. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Salasar was raised in a hard working conservative environment. Cursed with vampirism at a very young age, Salasar has worked very hard to control his curse. He has achieved small success as a Banker.
Motivation: He is terrified, and will act out of fear; and sabotage a competitor
Ideals: Optimist. Flaws: Disease, Fearful. Bonds: In love, Job. Occupation: Banker
Voice: Voice breaks
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 80 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 2000 gp.
Norûk Marley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears a custom-built plate barding that's adorned with white lining and desert motifs. He has a hunchback. His silver hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Norûk was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Guardian, Poor. Occupation: Detective
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 9 (-1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Veloptima Leffery, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman tends to wear a large tan jacket. She has styled her auburn hair well, parting it to the right. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 11th year, her parents were killed by a giants raid, leaving Veloptima alone in the world. After a stint in an orphanage, she was adopted. Since then, she has sought to make the best of life.
Motivation: Wants to raise her children well; and find a way to reverse the transformation of her sister
Ideals: Optimist. Flaws: Addict. Bonds: Immigrant, Enemies, Family. Occupation: Miner
Voice: Low and grunting
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +5
Possessions: 18000 cp.
Edge Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 6'2". She does not wear sleeves and tends to eschew shirts when she can avoid it, and her gloved hand is found clutching a whip. Her black fur is smooth and relatively long. Her copper eyes dart from person to person to random spaces in the air.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. When she's not drinking or sleeping the drinks off, she's doing singing.
History: Edge was raised in a hard working conservative environment. She married young, but lost her spouse to goblins. She inherited the family business which she has now maintained for 7 years.
Motivation: She wants nothing more than to rejoin the army; and she wants revenge against goblins
Ideals: Artistic. Flaws: Depressed. Bonds: Job, Enemies, Military. Occupation: Detective
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
Possessions: 100 gp. Chalcedony (70 gp). Moonstone (70 gp).
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