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NPC Generator

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Advanced [show]


Gerbo Welber, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is long and auburn with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. His eyes are green and beady.

Personality: Always inclined to offer people food he seems plenty friendly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the north. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: His spouse's relatives view him with great suspicion; and retire the richest man in the north

Ideals: Entrepeneur, Philantrophist, Justice. Flaws: Ugly. Bonds: Immigrant. Occupation: Tailor

Voice: Soothing and warm

Attributes [hide]

Gerbo Welber, Male Gnome Warlock 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)8 (-1) 7 (-2)14 (+2)
Skills Acrobatics +6, Intimidation +4
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Althaea Goltorah, Female Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses like a well dressed Tanner does. She keeps her black hair in a pixie cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She has worked as a Tanner like her father before her.

Motivation: Sabotage a competitor.

Ideals: Disciplined, Gifted. Flaws: Insane, Shy. Bonds: Job. Occupation: Tanner

Voice: Laughs frequently while speaking

Attributes [hide]

Althaea Goltorah, Female Elf Warrior 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)16 (+3) 15 (+2)15 (+2)
Skills Nature +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Infernal, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Darrak Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 3'11". He wears a grey coat over a black low-cut shirt, and a feathered hat upon his head. His hair is short and black. His violet eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Darrak was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Engraver. He hasn't told them the truth, but wants to settle down with them.

Motivation: He desires power and/or immortality; and he's in love

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Poor. Occupation: Spy

Voice: Switch between two voices

Attributes [hide]

Darrak Brawnanvil, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)13 (+1) 9 (-1)9 (-1)
Skills Intimidation +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 90 gp. 2 Holy water.


Social Check DCs


Varis Holimion, Male Elf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is bristling with hidden weapons, mostly daggers and halberds. His red hair is heavily combed to the right. He wears an eyepatch.

Personality: He is business-like. He takes instructions and follows them to the letter. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Ideals: Professionalism, Opinionated. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Soapmaker

Voice: Old Prospector

Attributes [hide]

Varis Holimion, Male Elf Paladin 13
Medium (5'2") Elf, True Neutral (CR 13)
Armor Class 13
Hit Points 83 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)11 (+0) 16 (+3)16 (+3)
Skills Athletics +6, Performance +7
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 1000 gp. Black opal (1500 gp). Chrysoberyl (120 gp). Deep blue spinel (1400 gp). Carnelian (80 gp). Bloodstone (80 gp). Freshwater pearl (12 gp). Fire opal (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sybil Coleman, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and she perpetually has her mace ready. Her long brown hair is drawn into a two foot long braid. Her face is scarred and worn.

Personality: She speaks before she thinks and is too direct. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Sybil was born in the south. At a young age she loved to build and create. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To reunite with her absent mother; and her spouse's relatives view her with great suspicion

Ideals: Fighting, Persistence. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Sybil Coleman, Female Half-Elf Rogue 2
Medium (4'11") Half-Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)16 (+3) 9 (-1)9 (-1)
Skills Insight +1, Nature +5
Senses Passive Perception 9
Languages Common, Elven, Auran, Gnoll, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 380 gp.


Social Check DCs

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