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NPC Generator

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Advanced [show]


Frug Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears just a tan suit. With bright black hair and a scraggly beard. His thin eyebrows rest above his beady violet eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Frug was raised in a hard working conservative environment. Frug abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Merchant job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Merchant

Voice: Italian accent

Attributes [hide]

Frug Musgraben, Male Gnome Monk 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)16 (+3) 12 (+1)5 (-3)
Skills Arcana +5, Athletics +3
Senses Passive Perception 11
Languages Common, Gnome, Giant, Terran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Smoking On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a faded coat and loose pants complete with broad hat. His fur, while still mostly red, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spice Merchant arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. He inherited the family business which he has now maintained for 11 years.

Motivation: Further expansion of business.

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Smoking On the Water, Male Tabaxi Bard 1
Medium (6'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 16 (+3)12 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 150 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Fallthra Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is generally shirtless and showing off her tattooed chest. Her moppish silver hair is in a traditional bowl cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Animals are drawn to her, and she is able to talk to them.

History: Her mother raised her in a mountain cabin. Her father took her hunting and taught her how to get in the mind of other creatures. She's since become an addict/alcoholic.

Motivation: Wants a kiss; and she's in love

Ideals: Optimist, Gifted. Flaws: Ugly, Addict. Bonds: Nature, Has a crush. Occupation: Tailor

Voice: Scottish accent

Attributes [hide]

Fallthra Fallack, Female Dwarf Warrior 12
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 105 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)8 (-1) 11 (+0)11 (+0)
Skills Intimidation +4, Stealth +7
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp. Carved bone or ivory statuette (30 gp). Brass mug with jade inlays (500 gp). Gold music box (1000 gp). Gold dragon comb with red garnet eye (1500 gp).


Social Check DCs


Dûgza Winthrop, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears white leather gloves, a white jacket, and tight pants. He has a penchant for wearing a ring with an oversized opal on his left hand. He has styled his chestnut hair well, parting it to the left. He has violet eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Dûgza was born with his mother's beautiful face. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He's repulsed by the PC.

Flaws: Shy, Antagonistic. Bonds: Rich, Mentor, Attractive. Occupation: Layabout

Voice: Shortens vowels

Attributes [hide]

Dûgza Winthrop, Male Half-Orc Wizard 13
Medium (6'4") Half-Orc, Lawful Evil (CR 13)
Armor Class 11
Hit Points 35 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)8 (-1) 9 (-1)7 (-2)
Skills Insight +3, Performance +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Blue quartz (6 gp). Blue quartz (6 gp). Deep blue spinel (1600 gp). Obsidian (6 gp). Brown-green garnet (130 gp). Golden pearl (130 gp). Chalcedony (30 gp). Amethyst (130 gp). Tiger eye turquoise (6 gp). Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Einkil Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 3'11" and wears a fancy brown suit. His right leg appears badly burned and disfigured. His silver hair is knotted and matted. He has a tattooed face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He is a Doppelganger in disguise. A gifted student he started as a Armorer, but he got bored and became a Merchant. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult.

Ideals: Justice. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Einkil Goblinbane, Male Dwarf Warlock 12
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 14
Hit Points 84 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)9 (-1) 20 (+5)13 (+1)
Skills Animal Handling +9, Perception +9
Senses Passive Perception 19
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Finely wrought small gold bracelet (90 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Black velvet mask with numerous citrines (90 gp). Large well-done wool tapestry (600 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp).


Social Check DCs

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