Seere Belief, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green vest and prefers brown and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her silver hair is kept up in a ponytail inside a small hat. Her eyes are a pleasant white.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Seere studied abroad. She has chosen to use the inheritance that was left to her frivolously. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is greedy; and money/treasure
Ideals: Persistence, Gifted, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Assassin
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 44 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 800 gp. Rose (30 gp). Jet (40 gp).
Dazzazn Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear green pants and tee shirts. His copper crest is singed and shortened. His eyes are gold.
Personality: He will rave to anyone who will listen. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dazzazn is combative with any and all who dare try his patience in the slightest.
History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Athletic, Justice. Flaws: Ugly, Insane, Disease. Occupation: Slave Trader
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 7)
Armor Class 10
Hit Points 9 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp.
Rimmon Charity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His red hair is still thick. His gold eyes are slightly larger than normal.
Personality: He exudes charisma. He is a tour de force of persuasion. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Gifted. Flaws: Impulsive. Bonds: Adventurer, Attractive, Military. Occupation: Crown-heir
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Uncommon Weapon.
Gynk Axton, Female Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears an entirely white suit with grey socks and a vest with buckled shoes. She has white hair. Her eyes are likewise brown.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Gynk lived on a farm with her father, near the main road leading to a nearby town. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. Due to her spouse's obsession with being a Bellfounder they were divorced and she won custody of their son. She worked as a Bounty Hunter, and she later adopted a second son.
Motivation: Doesn't want to be a Bounty Hunter and was forced into it by her family.
Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Poor, Family. Occupation: Bounty Hunter
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 10)
Armor Class 10
Hit Points 54 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 6 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 170 pp. Rhodochrosite (10 gp). White pearl (60 gp). Star rose quartz (20 gp). Star rose quartz (20 gp). Golden pearl (60 gp). Chrysoberyl (60 gp). Alexandrite (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ilanis Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: She wears tan trousers with grey and violet striped suspenders. She wears various colorful collared shirts. She has a moderate pudge and is not very fit. Her hair is auburn and curly. She has amber eyes.
Personality: She loves telling others what to do and how they should feel about things. She is an amazing painter.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Shipwright kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Ideals: Opinionated, Gifted. Bonds: Military, Criminal record, Job. Occupation: Shipwright
Voice: German accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: Smoky quartz (30 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
