Aline Stafford, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and is dressed in an above average manner. Her moppish silver hair is in a traditional bowl cut. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She served in the navy to pay for her family's outstanding loans. She was an athlete and attended two major summer competitions. She never won. She got away from her former life and has fallen to alcoholism.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Enemies, Military. Occupation: Baker
Voice: Indian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 12 (+1) | 6 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 400 gp.
Qemuel Chaos, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His blue hair is slicked back into a classic pompadour. He has several tiny topaz earrings on each ear.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Born in the south to a Miller, Qemuel learned a great deal about his father's area of expertise. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has set out to sabotage the competition.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Disciplined. Bonds: Rich, Enemies, Job, Immigrant. Occupation: Miller
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 13)
Armor Class 12
Hit Points 74 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Aquan, Orc
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: Brass mug with jade inlays (200 gp). Cloth of gold vestments (80 gp). Silver comb with moonstones (400 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp).
Callie High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'8" when asserting herself. Her black hair is matted, messy, and big. Her brown eyes have a joyful gleam in them most of the time.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Callie hails from a village terrorized by giants. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered giants who tried to eat her hand. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Callie never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She is greedy; and many giants want her driven away
Flaws: Ugly, Impulsive. Bonds: Rich, Enemies, In love. Occupation: Guard
Voice: Scandinavian accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 16 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Halfling, Infernal
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eleanor Van Es, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who is dressed in a clean yellow cloak covering her clean studded leather. Her tied-back hair is chestnut. Her eyes, though not visible through her cowl, are blue.
Personality: She is mildly Half-Elf supremacist, though she does not identify as such. Eleanor is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has been saving her money to try and buy her sister's freedom.
Motivation: A need for knowledge about a nearby landmark; and to unite with her sister
Flaws: Racist. Bonds: Family, Immigrant, Military, Adventurer. Occupation: Fletcher
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 4000 sp. Zircon (40 gp). Moss agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Darrow Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a custom-built plate barding that's adorned with white lining and desert motifs, and a wedding ring on his left hand. His moppish chestnut hair is in a traditional bowl cut. He has violet eyes and a white hat with a blue feather.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He never wears the same outfit twice, unless he absolutely has to.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 11 years.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Artistic. Bonds: In love, Criminal record, Religious, Job. Occupation: Blacksmith
Voice: High pitched and raspy
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 85 (9d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Auran
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 13000 sp. Blue star sapphire (600 gp). Banded agate (15 gp). Moss agate (15 gp). Chrysoberyl (80 gp). 1 Minor magic item. 1 Minor magic item.
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