Trey Nagel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a hunchback. He wears his golden hair up. He wears round tiny glasses practically rammed into his face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Trey is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has been saving his money to try and buy his brother's freedom.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Entrepeneur, Joker. Flaws: Ugly. Bonds: Family, Religious. Occupation: Bookbinder
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 7)
Armor Class 9
Hit Points 4 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 6 (-2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
Nuthra Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She carries with her a set of halberds on her belt, each one with a opal on the hilt. She has done her best to style her black crest to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. The war was a terrible time for her, and Nuthra does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now spends her time doing works of charity.
Motivation: She feels kind of lost in life; and she wants nothing more than to rejoin the army
Ideals: Fighting, Philantrophist. Flaws: Depressed, Disease. Bonds: Military. Occupation: Dilettante
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 10 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Terran
Attacks Melee +8 / 2d4+5, Ranged +3 / 2d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 5000 sp. White opal (1400 gp). Black star sapphire (1400 gp). Star ruby (1400 gp). Red garnet (140 gp).
Nirgel Gift, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green shirt with thin violet vertical stripes and tan pants, and carries tridents. He has wavy purple hair. He has a tattooed face.
Personality: He will rave to anyone who will listen. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He is the product a well kept family trust fund and as such has never really known need. Nirgel was born on a far southern plains where he grew up under the tutelage of his father, an expert Doctor. He is searching for what he claims is his rightful reward.
Motivation: Money/treasure.
Ideals: Fighting. Flaws: Insane. Bonds: Adventurer, Rich, Immigrant. Occupation: Doctor
Voice: Boston accent
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 7)
Armor Class 12
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100000 cp. Smoky quartz (60 gp).
Windy Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears a brown deerstalker hat and brown clothes and is in decent physical shape. He has moderate length red fur. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a Actor, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He became a Spice Merchant soon after.
Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new spice merchant responsibilities is difficult
Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Enemies, Poor, Job. Occupation: Spice Merchant
Voice: Soft and melodious
Attributes [hide]
Medium (6'9") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 65 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1000 gp. Deep blue spinel (800 gp). Sardonyx (80 gp). 1 Minor magic item.
Windy Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin grey vertical stripes and tan pants. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a cross on it. His yellow fur is unkempt and raggedy. His hazel eyes peer out from beneath his wide-brimmed brown hat.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Further he is a bit of a stoner and is frequently out of it.
History: When he was but 4 years old his parents immigrated from the west. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac
Flaws: Ugly, Addict. Bonds: Poor, Criminal record, Immigrant. Occupation: Merchant
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 68 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 5000 sp. Bloodstone (20 gp). 1 Minor magic item.
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