Grigi Alby, Female Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a well pressed and immaculate suit (or dress). She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her gray eyes have a joyful gleam in them most of the time.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Animals are drawn to her, and she is able to talk to them.
History: She served in the navy to pay for her family's outstanding loans. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends
Ideals: Gifted. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Masseuse
Voice: Soft and mumbly
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 600 gp. Tourmaline (70 gp). Moss agate (5 gp). Malachite (5 gp). Malachite (5 gp).
Tarhun Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy green crest. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has a hunchback. He keeps his long green crest kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Many drow want him driven away; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Flaws: Ugly, Selfish. Bonds: Religious, Enemies. Occupation: Gardener
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Ignan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Antinua Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses like a well dressed Assassin does. She carries a battered hand crossbow and tarnished pickaxe as well. Her auburn hair is slicked back into a classic pompadour. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. When she's not drinking or sleeping the drinks off, she's doing painting.
History: Born in a small village she learned the ways of the warrior from her mother. Her childhood dream was to be a Mortician, but she was a colossal failure. She then took over the family business and is one of the better Assassin for hire.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Assassin
Voice: Russian accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 12)
Armor Class 14
Hit Points 55 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 9 (-1) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 3000 gp. Silver comb with moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Solid gold idol (600 gp). Silver ewer (90 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold dragon comb with red garnet eye (1700 gp). Fire opal pendant on a fine gold chain (1600 gp).
Anne Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears rags and sports a simple walking cane. Beneath her clothing is a huge mess of scar tissue. Her hair is silver and curly. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She also hits on women, regardless of circumstances.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was taken as a slave by a traveling circus and forced to perform She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants a kiss; and she's attracted to the pc
Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Poor, Slave, Has a crush. Occupation: Mason
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 71 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 200 gp. Coral (60 gp). Blue quartz (16 gp). Hematite (16 gp). Amber (60 gp).
Alexandre Dalton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. His chestnut hair is braided into rings. He has a tattooed face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He would rather hide behind his crafts than deal with other people.
History: He was born the only child of a wealthy merchant. He moved out north to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Weaver
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: Just what you see.
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