Surina Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She carries with her a set of greatswords, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her gold crest is singed and shortened. She has a tattooed face.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born a particularly ugly child, much to the horror of her parents. A gifted student she started as a Locksmith, but she got bored and became a Spy. She inherited the family business which she has now maintained for 2 years.
Motivation: Balancing her hectic life and new Spy responsibilities is difficult; and her spouse's relatives view her with great suspicion
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Family, Job. Occupation: Spy
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 5)
Armor Class 10
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 200 gp. Black pearl (1500 gp). Bloodstone (80 gp). Iolite (80 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Breena Dunben, Female Gnome [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses well, typically a more casual-formal manner. Her hair is golden and curly. Her skin is flawless and her amber eyes scan people very quickly.
Personality: Overbrimming with self-confidence, Breena isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.
Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Entrepeneur, Gifted. Flaws: Insane. Bonds: Attractive. Occupation: Banker
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 34 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Ignan
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 600 gp. Sard (30 gp). Sard (30 gp). Silver pearl (50 gp). Rock crystal (30 gp).
Lilith Blessing, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a black armored body suit, with a simple pastel line shooting up and back down. Her hair is blue and very short. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Abrasive and pushy, she has a hard time making friends. She uses divination through singing.
History: Lilith was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Brilliant and gifted she never wanted to apply herself. She got away from her former life and has fallen to alcoholism.
Motivation: She's repulsed by the PC; and she desires power and/or immortality
Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Poor. Occupation: Painter
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Tiefling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 30 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 17 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Draconic, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 gp. Aquamarine (400 gp). Golden yellow topaz (400 gp). Bloodstone (20 gp).
Ekk Huxley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a slight overbite and is overall scrawny. Her brown hair is long and unkept. She is baby faced.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not believe in violence as a means to an end. She is a dedicated Map Maker but believes her peers are too gung-ho.
History: Born in a small village she learned the ways of the warrior from her mother. Her childhood dream was to be a Tanner, but she was a colossal failure. After a long history of fighting, Ekk and her spouse have recently divorced.
Motivation: She has money and likes to spend it; and to be a tanner again
Ideals: Pacifist, Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Map Maker
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 14)
Armor Class 11
Hit Points 101 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 |
Possessions: 2000 gp. An abacus with copper, silver and gold markers (80 gp). Solid gold idol (800 gp). Large well-done wool tapestry (600 gp). Sapphire pendant on gold chain (1400 gp). Brass mug with jade inlays (600 gp). 1 Medium magic item.
Artin Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears brown painted combat armor at almost all times. She has a penchant for wearing a ring with an oversized jet on her right hand. She wears a small hat to cover her moderate length black hair. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She loves telling others what to do and how they should feel about things. A true patriot, Artin would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born several months after her mother was called into army service. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She got away from her former life and has fallen to alcoholism.
Motivation: Money/treasure; and she is greedy
Ideals: Opinionated. Flaws: Addict. Bonds: Rich, Military. Occupation: Bellfounder
Voice: Scratchy, weak
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 9)
Armor Class 10
Hit Points 53 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Druidic
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 |
Possessions: 1800 gp. Fire opal (1600 gp). Star ruby (1600 gp). Black pearl (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
