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Advanced [show]


Kite Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear flannel. His fur is orange, silky, and of moderate length. His eyes, though not visible through his cowl, are yellow.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Kite lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To unite with his brother.

Ideals: Athletic, Disciplined. Bonds: Attractive, Rich, Family. Occupation: Servant

Voice: Middle-eastern accent

Attributes [hide]

Kite Of Spirit, Male Tabaxi Expert 6
Medium (5'10") Tabaxi, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)10 (+0) 14 (+2)10 (+0)
Skills Deception +3, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kellen Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a well pressed and immaculate suit (or dress). His black hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in a small desert village. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Bonds: Attractive, Immigrant, Nature, Has a crush. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Kellen Tarkelby, Male Gnome Paladin 10
Small (3'3") Gnome, Chaotic Good (CR 10)
Armor Class 13
Hit Points 60 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)12 (+1) 10 (+0)17 (+3)
Skills Nature +5, Stealth +6
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 2400 gp.


Social Check DCs


Vepar Cheer, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her long red hair is drawn into a two foot long braid. Her silver eyes dart from person to person to random spaces in the air.

Personality: She is happy with her job as a Fortune-teller. She turns her eye from what people do, preferring to live and let live. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to loving parents in a slum to the east. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has achieved small success as a Fortune-teller.

Motivation: To be a Mercenary again; and wants to open a new tavern

Ideals: Joker. Flaws: PTSD. Bonds: Immigrant, Job, Poor. Occupation: Fortune-teller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Vepar Cheer, Female Tiefling Expert 8
Medium (5'8") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)14 (+2) 12 (+1)17 (+3)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Rutherford, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally well dressed albeit a few years behind the times. His hair is auburn and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Gunter grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and to reunite with his old friends

Flaws: Insane, Impulsive. Bonds: Attractive, Adventurer, Job. Occupation: Merchant

Voice: Mousy voice

Attributes [hide]

Gunter Rutherford, Male Human Monk 8
Medium (5'7") Human, Neutral Evil (CR 8)
Armor Class 12
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)8 (-1) 9 (-1)11 (+0)
Skills Medicine +2, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 40 pp. Red spinel (90 gp). Amber (90 gp). White pearl (90 gp). Blue quartz (7 gp). Deep blue spinel (600 gp). Black pearl (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dondon Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and carries shields. His blonde hair and beard is wavy and long. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Dondon is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised in a white middle class family as the only child. Through the years after Dondon was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Dondon's father didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.

Motivation: To find somewhere to settle down.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Mundane. Bonds: Family. Occupation: Fisher

Voice: Soft and mumbly

Attributes [hide]

Dondon Tallfellow, Male Halfling Cleric 4
Small (3'3") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)11 (+0) 5 (-3)13 (+1)
Skills Acrobatics +4, Survival -1
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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