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Advanced [show]


Gorga Melancon, Female Half-Orc [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She is bristling with hidden weapons, mostly sais and halberds. She wears her silver hair up in a very large beehive style do. Her eyes are likewise blue.

Personality: She loves telling others what to do and how they should feel about things. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born at the edge of vast plains. Her father took her hunting and taught her how to get in the mind of other creatures. Since then, she has sought to make the best of life.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is a bit of a kleptomaniac

Ideals: Opinionated, Optimist. Bonds: Criminal record, In love, Nature. Occupation: Soapmaker

Voice: Hard of hearing, loud

Attributes [hide]

Gorga Melancon, Female Half-Orc Paladin 2
Medium (5'8") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)8 (-1) 15 (+2)9 (-1)
Skills Persuasion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 6000 cp.


Social Check DCs


Sarah Benson, Female Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern woman is generally shirtless and showing off her tattooed chest. Her brown hair is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She feeds upon the attention of others.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To clean up the streets; and wants to work out more often

Ideals: Athletic, Professionalism, Persistence. Bonds: Attractive, Slave, Guardian. Occupation: Gardener

Voice: Pronounces O like U

Attributes [hide]

Sarah Benson, Female Human Bard 8
Medium (6'1") Human, Lawful Evil (CR 8)
Armor Class 11
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)13 (+1) 10 (+0)8 (-1)
Skills Arcana +4, Insight +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 1300 gp. Rock crystal (80 gp). Chalcedony (80 gp). Chalcedony (80 gp). Eye agate (11 gp). Red spinel (60 gp).


Social Check DCs


Gerard Clare, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. His long chestnut hair is drawn into a two foot long braid. His ears are large.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gerard hails from a village terrorized by brigands. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To pay off his debts; and to reunite with his old friends

Flaws: Ugly, Impulsive. Bonds: Family, Enemies, Adventurer, Debt. Occupation: Sellsword

Voice: Hard of hearing, loud

Attributes [hide]

Gerard Clare, Male Human Bard 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)15 (+2) 8 (-1)16 (+3)
Skills History +4, Persuasion +5
Senses Passive Perception 9
Languages Common, Giant, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 130 gp.


Social Check DCs


Frederick Staurheim, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his red hair in a pixie cut. His eyes, though not visible through his cowl, are violet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was taken from his home at a very young age. After a long history of fighting, Frederick and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and he is terrified, and will act out of fear

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Poor, Slave. Occupation: Guard

Voice: Boston accent

Attributes [hide]

Frederick Staurheim, Male Human Warlock 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)9 (-1) 12 (+1)9 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is typically in his Guard uniform. His gray fur has been sun bleached extensively. His eyes are yellow and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son; and balancing his hectic life and new guard responsibilities is difficult

Ideals: Persistence. Flaws: Fearful. Bonds: Job, Criminal record, Family. Occupation: Guard

Voice: Sleepy voice

Attributes [hide]

Quick In Shadow, Male Tabaxi Wizard 7
Medium (6'7") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 39 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)12 (+1) 14 (+2)17 (+3)
Skills Animal Handling +5, Performance +6
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: Red garnet (100 gp). Freshwater pearl (10 gp).


Social Check DCs

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