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NPC Generator

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Advanced [show]


Norsko Wentworth, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses like a well dressed Slave Trader does. He wears a top hat to hide his balding. His half smiles and brown eyes are beguiling and draw you in.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the north to a Slave Trader, Norsko learned a great deal about his mother's area of expertise. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now owns his own business.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Athletic, Gifted. Bonds: Job, Attractive, Debt. Occupation: Slave Trader

Voice: Uses sign language

Attributes [hide]

Norsko Wentworth, Male Half-Orc Paladin 15
Medium (5'6") Half-Orc, Chaotic Good (CR 15)
Armor Class 11
Hit Points 79 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)13 (+1) 9 (-1)15 (+2)
Skills History +6, Insight +4
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 400 pp. Golden circlet with four aquamarines (1000 gp). A small bag of saffron. (80 gp). Gold music box (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Loopmottin Welber, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a tan cloak and cross-gartered white stockings. She has dyed her greying white hair a little too much giving a sharp white color. Her fierce hazel eyes like to dwell on things.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a very good compulsive liar and kleptomaniac.

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to travel the world and help people.

Motivation: Seeks redemption; and she wants to get laid

Ideals: Philantrophist. Flaws: Sensitive, Disease. Bonds: Criminal record, Has a crush. Occupation: Guard

Voice: Spits and sputters

Attributes [hide]

Loopmottin Welber, Female Gnome Rogue 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)11 (+0) 17 (+3)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 160 gp. Brass mug with jade inlays (200 gp). 1 Tanglefoot bags.


Social Check DCs


Lorilla Daergel, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears clothing that is held on in multiple layers but all of it is in poor condition, and is pretty ugly. She wears her auburn hair down. Her eyes are brown and she is always smoking a pipe.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is lazy, self-centered, vain, and jealous.

History: She was born in a small plains village. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Lorilla took refuge in the old dungeon and found the beat up greataxe and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs; and she has comitted a past crime that haunts her to this day

Flaws: Ugly, Sensitive, Selfish. Bonds: Poor, Nature. Occupation: Jeweler

Voice: Tuts and clicks tongue

Attributes [hide]

Lorilla Daergel, Female Gnome Rogue 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)13 (+1) 17 (+3)13 (+1)
Skills Investigation +3, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 400 sp. 1 Banded mail.


Social Check DCs


Dabbledob Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dull blue sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He wears a wide-brimmed hat to hide his balding. His half smiles and blue eyes are beguiling and draw you in.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against brigands

Ideals: Joker. Bonds: Poor, Attractive, Enemies, Nature. Occupation: Ploughman

Voice: Sounds elderly

Attributes [hide]

Dabbledob Daergel, Male Gnome Rogue 9
Small (3'7") Gnome, Lawful Evil (CR 9)
Armor Class 11
Hit Points 60 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)18 (+4) 10 (+0)15 (+2)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Dwarven, Orc, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +5

Possessions: 600 gp. Moonstone (30 gp). Violet garnet (600 gp). Citrine (30 gp). Sard (30 gp). Blue quartz (7 gp). Freshwater pearl (7 gp). Coral (70 gp).


Social Check DCs


Seere Fate, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her white hair is thinning but still full. Her eyes are a pleasant gold.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born in the south, but her parents moved at a very young age to the west. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Map Maker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Immigrant, Criminal record. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Seere Fate, Female Tiefling Commoner 2
Medium (5'5") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)10 (+0) 13 (+1)14 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 600 sp. Tiger eye turquoise (8 gp). Red spinel (110 gp). Amethyst (110 gp). 1 Banded mail.


Social Check DCs

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