Thamuz Hope, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'4", this man wears black painted combat armor at almost all times. His red hair is still thick. This black eyed southerner is not easily forgotten.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A powerful wizard made him what he is. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He used his abilities to travel the world and help people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Disciplined, Philantrophist. Flaws: PTSD. Bonds: Mentor. Occupation: Masseuse
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 62 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 160 pp. White pearl (140 gp). Red spinel (140 gp). Rose (70 gp).
Callybon Nackle, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She prefers to wear tan pants and tee shirts. She wears a feathered hat to hide her balding. Her hazel eyes dart from person to person.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She also is a firm believer in the womanly ideal.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Tailor for the past few years.
Motivation: She loathes her own lifestyle; and she'd like to take her coworkers down a peg
Flaws: Disease, Impulsive, Depressed. Bonds: Immigrant, Job. Occupation: Tailor
Voice: Low and grunting
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 19 (+4) | 10 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp. Emerald (700 gp). Chrysoberyl (120 gp). Golden pearl (120 gp). Black pearl (200 gp). 1 Minor magic item.
Rimple Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: 3'7" and muscular, this western man wears a robe, a symbol of death around his neck, and a flail on his belt. His hair is black, silky, and of moderate length. His amber eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. A true patriot, Rimple would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his mother was called into army service. When Rimple reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got away from his former life and has fallen to alcoholism.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Addict. Bonds: Attractive, Military. Occupation: Tailor
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Murgen Hartford, Female Half-Orc [Permalink]
Personal [hide]
Description: She is in excellent shape and dresses well, typically a more casual-formal manner. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She has a tattooed face.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is lazy and tries to find solutions quickly.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Murgen was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Murgen's father didn't care for her much, and the feeling was mutual. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Antagonistic, Lazy, Mundane. Bonds: Attractive. Occupation: Shepherd
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: Fire opal (1200 gp). Pink pearl (60 gp). Star ruby (1200 gp).
Markosian Harm, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 4'10" and very much looks the part of a Cartwright. Her left leg appears badly burned and disfigured. She has done her best to style her brown hair to look like a famous performer. Her eyes are white.
Personality: Markosian is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. The war was a terrible time for her, and Markosian does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Markosian was left her mother's suit of armor and trained in its use and care. She then took over the family business and is one of the better Cartwright for hire.
Motivation: Sabotage a competitor.
Ideals: Extrovert. Flaws: Depressed. Bonds: Job, Military. Occupation: Cartwright
Voice: Jittery and nervous
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 38 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 9000 sp.
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