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NPC Generator

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Advanced [show]


Unvera Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is generally shirtless and showing off her tattooed chest. She is bald on top and has large red tufts of hair around her ears. She has gleaming, smiling blue eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is lazy and tries to find solutions quickly.

History: Born in the east her family was never financially stable. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Adventurer. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Ugly, Lazy. Bonds: Job, Poor, In love. Occupation: Adventurer

Voice: High pitched, excited

Attributes [hide]

Unvera Fiddlefen, Female Gnome Fighter 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)8 (-1) 15 (+2)11 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Hamil Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He wears a simple red robe with tan stripes complete with hood. His small hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hamil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hamil. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Insomniac, Antagonistic, Insane. Bonds: Criminal record. Occupation: Sellsword

Voice: Speaks in third person

Attributes [hide]

Hamil Elderberry, Male Halfling Commoner 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 31 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)13 (+1) 11 (+0)18 (+4)
Skills Athletics +2, Insight +3
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +3

Possessions: Sardonyx (70 gp). Citrine (70 gp). Jasper (70 gp). Carnelian (70 gp).


Social Check DCs


Percival Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a violet costume with the symbols of death on his torso. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invites people to come help in his community garden.

History: Percival was raised in a hard working conservative environment. His parents enrolled him in a Warlock school at a young age so that he could practice his necromantic talents. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: Wants to work out more often; and balancing his hectic life and new armorer responsibilities is difficult

Ideals: Athletic, Philantrophist, Gifted. Flaws: Terse. Bonds: Job. Occupation: Armorer

Voice: Dark and ominous

Attributes [hide]

Percival Caerdonel, Male Half-Elf Warlock 3
Medium (5'0") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 9 (-1)18 (+4)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 700 sp. 1 Banded mail. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Ekemon Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is brown and curly. His gold eyes have a joyful gleam in them most of the time.

Personality: He is happy with his job as a Sage. He turns his eye from what people do, preferring to live and let live. He is obsessed with his god.

History: Born to a Roofer, his father struggled to pay the bills. His father was a mechanic, and taught him how to fix just about anything. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and balancing his hectic life and new sage responsibilities is difficult

Ideals: Persistence. Bonds: Job, Religious, Poor, Adventurer. Occupation: Sage

Voice: Eastern European accent

Attributes [hide]

Ekemon Sorrow, Male Tiefling Ranger 16
Medium (5'7") Tiefling, Lawful Evil (CR 16)
Armor Class 13
Hit Points 93 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)11 (+0) 15 (+2)12 (+1)
Skills Animal Handling +7, Insight +7
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502211

Possessions: 10000 gp. Hematite (15 gp). Deep green spinel (70 gp). Aquamarine (900 gp). Freshwater pearl (15 gp). Rhodochrosite (15 gp). Malachite (15 gp). Moss agate (15 gp). Deep green spinel (70 gp). Sardonyx (60 gp). Alexandrite (900 gp). Onyx (60 gp). Blue sapphire (1000 gp). Sard (60 gp). Amber (70 gp). Red garnet (70 gp). Malachite (15 gp). Pink pearl (70 gp). Freshwater pearl (15 gp). Banded agate (15 gp). Golden yellow topaz (900 gp). Aquamarine (900 gp). Rose (60 gp). Malachite (15 gp). Carnelian (60 gp). 1 Medium magic item.


Social Check DCs


Grisha Stapleton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. He wears his golden hair down. He wears large thick round spectacles.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the north to a Map Maker, Grisha learned a great deal about his father's area of expertise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: To reunite with his old friends; and expand his business

Flaws: Shy. Bonds: Attractive, Job, Family, Adventurer. Occupation: Map Maker

Voice: Excited and jittery

Attributes [hide]

Grisha Stapleton, Male Half-Orc Commoner 7
Medium (5'8") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)6 (-2) 13 (+1)11 (+0)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 120 pp. Chalcedony (50 gp).


Social Check DCs

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