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NPC Generator

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Advanced [show]


Hamil Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is portly but not overly obese. His small hat is riddled with cuts and holes. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has always had a great fascination with Dwarven culture. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Hamil lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage; and he is wracked by social anxiety

Flaws: Ugly, Addict, Racist, Fearful. Bonds: Family. Occupation: Adventurer

Voice: Soft and melodious

Attributes [hide]

Hamil Appleblossom, Male Halfling Bard 2
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)15 (+2) 12 (+1)14 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling, Sylvan, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 4000 cp. Zircon (70 gp). Amethyst (130 gp). Rhodochrosite (4 gp).


Social Check DCs


Tenena Daergel, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. She has styled her chestnut hair well, parting it to the right. She wears round tiny glasses practically rammed into her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Tenena was raised in a hard working conservative environment. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Tenena grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tenena. After months of barely getting by, Tenena managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: To prove her worth to the world; and expand her business

Flaws: Antagonistic, Impulsive. Bonds: Rich, Immigrant, Job, Criminal record. Occupation: Carpenter

Voice: Spits words with contempt

Attributes [hide]

Tenena Daergel, Female Gnome Barbarian 6
Small (3'1") Gnome, True Neutral (CR 6)
Armor Class 10
Hit Points 48 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)10 (+0) 10 (+0)13 (+1)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: Malachite (11 gp). Star rose quartz (20 gp). Rose (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quelenna Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: A 5'2" eastern woman, she prefers to wear flannel. She keeps her golden hair in a pixie cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She is calm most of the time but flees social interaction. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Quelenna was born the youngest of three triplets. She was an apprentice working in her father's forge. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and wants to raise her children well

Ideals: Persistence. Flaws: Shy. Bonds: Family, Job, Debt. Occupation: Beggar

Voice: Aggressive tone

Attributes [hide]

Quelenna Qualanthri, Female Elf Aristocrat 3
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 7 (-2)7 (-2) 14 (+2)14 (+2)
Skills Medicine +4, Nature +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Bethrynna Berevan, Female Elf [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a tan collared shirt and brown skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. Her long white hair is drawn into a two foot long braid. She has gleaming, smiling hazel eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Bethrynna was born with her father's beautiful face. Her father was a soldier and died while she was still young. Bethrynna was left her father's suit of armor and trained in its use and care. She now spends her time doing works of charity.

Motivation: She desires power and/or immortality.

Ideals: Philantrophist. Bonds: Adventurer, Attractive, Military. Occupation: Mortician

Voice: Scratchy, weak

Attributes [hide]

Bethrynna Berevan, Female Elf Commoner 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)8 (-1) 10 (+0)12 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Tippletoe Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'5" when asserting herself. Her auburn hair is smooth and relatively long. Her fierce green eyes like to dwell on things.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born a particularly ugly child, much to the horror of her parents. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Due to her spouse's obsession with being a Blacksmith they were divorced and she won custody of their son. She worked as a Detective, and she later adopted a second son.

Motivation: Balancing her hectic life and new Detective responsibilities is difficult; and expand her business

Ideals: Logical. Flaws: Emotional, Ugly. Bonds: Family, Job. Occupation: Detective

Voice: Gruff and masculine

Attributes [hide]

Tippletoe Daergel, Female Gnome Fighter 5
Small (3'5") Gnome, Lawful Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)16 (+3) 16 (+3)12 (+1)
Skills Intimidation +4, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Sylvan, Abyssal, Orc
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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