Shautha Fidget, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a well pressed and immaculate suit (or dress). She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She wears an eyepatch.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Shautha was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. She worked as a nervous Sage and found it very stressful. She tends to her Sage job now, and dutifully fulfills any obligations she has.
Motivation: She's looking for her big break.
Flaws: Ugly. Bonds: Poor, Job, In love, Adventurer. Occupation: Sage
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 58 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 18 (+4) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +7 / 2d6+4, Ranged +7 / 2d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 300 gp. Pink pearl (40 gp). Malachite (11 gp). Red garnet (40 gp).
Shamash Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'2", this man wears many layers of old clothing at all times. He has dyed his greying gold crest a little too much giving a sharp gold color. His red eyes peer out from beneath his top green hat.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A powerful wizard made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Further expansion of business; and he has passion for adventuring and risk
Flaws: Ugly. Bonds: Poor, Job, Slave, Mentor, Adventurer. Occupation: Fisher
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 400 gp.
Patrin Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears baggy green pantaloons and a tan scarf. He has no crest. His eyes are red.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He has been saving his money to try and buy his brother's freedom.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Ugly, Disease, Racist. Bonds: Family, Religious. Occupation: Hunter
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 500 sp.
Criella Hate, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. She sports a flattop hair cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born to a criminal king-pin and mafia family Her family was turned out during the war. She and her family wandered south to less war torn lands. After months of barely getting by, Criella managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She has money and likes to spend it; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Optimist. Flaws: Racist, PTSD. Bonds: Rich, Attractive, Criminal record. Occupation: Tanner
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 44 (12d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 15 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 6 (-2) |
Senses Passive Perception 17
Languages Common, Ignan, Halfling, Draconic
Attacks Melee +1 / 3d10-3, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shamil Daergel, Female Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is short and blonde. She has hazel eyes and a blue hat with a black feather.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born in the south to a Masseuse, Shamil learned a great deal about her father's area of expertise. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has set out to sabotage the competition.
Motivation: To be a Mayor again.
Flaws: Terse, Insane. Bonds: Rich, Job. Occupation: Masseuse
Voice: Thin and wheezing
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 13 (+1) | 16 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Druidic, Terran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!


