Avice Ainsworth, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and wears tight fighting clothing, which leaves very little to the imagination. She has a long blonde ponytail with little hanging trinkets. Her eyes are brown and she is always smoking a pipe.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is harsh and unforgiving.
History: She was raised in a white middle class family as the only child. Through the years after Avice was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Avice's father didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic, Mundane. Occupation: Guard
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Adrex Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His copper crest is thinning but still full. He wears crescent spectacles with a black brim.
Personality: He is very quiet and rarely speaks above a whisper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in a small plains village. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and revenge
Flaws: Shy, Secretive. Bonds: Nature, Slave, Enemies. Occupation: Actor
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 8)
Armor Class 7
Hit Points 20 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 11 (+0) | 13 (+1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +0 / 2d10-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 3 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chay Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man is generally shirtless and showing off his tattooed chest. His silver hair is drawn into a tight pony tail with a rose scrunchie. He has gleaming, smiling green eyes.
Personality: He hates Halflings with a passion. As such he is filled with self loathing. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a Bather, his mother struggled to pay the bills. Chay abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Logical. Flaws: Racist. Bonds: Poor, Adventurer, Religious. Occupation: Glassblower
Voice: Sounds elderly
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Maiathah Firahel, Female Elf [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears tattered old clothes. Her blonde hair is singed and shortened. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: Maiathah hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: The child of a Barkeep, who enjoyed hunting, Maiathah was taken on many hunting expeditions. She moved from fad to fad and when she turned 15 she discovered dancing. She has never given up on her dancing dream.
Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality
Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Junk Dealer
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Undercommon, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Rock crystal (80 gp). Bloodstone (80 gp). Amber (40 gp).
Arannis Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a well pressed and immaculate suit (or dress). His hair is short and white. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He invites people to come help in his community garden.
History: Born to a pair of adventurers, Arannis grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has dedicated himself to building a better world.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Philantrophist, Entrepeneur. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Gardener
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 48 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 10 (+0) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 4000 gp. Silver chalice with lapis lazuli gems (90 gp). A necklace of small pink pearls (3000 gp). Gold music box (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!