Carrie Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His top hat is riddled with cuts and holes. His eyes are likewise blue.
Personality: Cocky and sure of himself, he believes he is the best Scribe born in the past three hundred years. He also has developed a complete distrust of the Architect profession.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and to reunite with his old friends
Flaws: Ugly, Disease. Bonds: Rich, Job, Adventurer. Occupation: Scribe
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 400 gp. 1 Darkwood Shield. 1 Darkwood Buckler.
Ûkbûk Ramsey, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears very tight pants and wife beaters, though occasionally he sports a white coat. He wears his silver hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Calm and collected, he is a well trained Carpenter. A true patriot, Ûkbûk would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Ûkbûk lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Ûkbûk was left his father's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 4 years.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Military, Family. Occupation: Carpenter
Voice: Squeaky
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Good (CR 11)
Armor Class 12
Hit Points 66 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 2300 gp. Silver chalice with lapis lazuli gems (170 gp). A necklace of small pink pearls (5000 gp). Old masterpiece painting (2300 gp). A necklace of small pink pearls (5000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Zanna Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: She wears baggy tan pantaloons and a black scarf. Her hair is red, silky, and of moderate length. Her violet eyes lackadaisically let the world flow into them.
Personality: She is a Unemployed first and foremost. She believes firmly that knowledge should be universal. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Born in the north her family was never financially stable. She found a children's book about a Gnome Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. In the meantime she has taken over work as a Unemployed and occasionally as a mercenary.
Motivation: She has passion for adventuring and risk; and balancing her hectic life and new unemployed responsibilities is difficult
Bonds: Attractive, Job, Criminal record, Poor, Adventurer. Occupation: Unemployed
Voice: Breathy voice
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 70 gp. Embroidered silk and velvet mantle with numerous moonstones (600 gp).
Cora Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears white painted combat armor at almost all times. Her brown hair, when down, is lengthy. She is baby faced.
Personality: Cora hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She pushes her goals aggressively. She is also a coward if confronted.
History: Cora was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. She found a children's book about a Halfling Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She desires power and/or immortality; and she feels threatened by others
Ideals: Artistic. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Mayor
Voice: Mousy voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 10 (+0) | 18 (+4) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Abyssal, Gnoll, Celestial
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp. 1 Masterwork Common Melee.
Astaro Allure, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears many layers of old clothing at all times. She wears her black hair up. She tend to wears goggles to shield her eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Sold as a small child to a necromancer, Astaro was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Astaro fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Poor, Nature, Mentor. Occupation: Seamstress
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 70 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 7 (-2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp.
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