Murgen Kitchur, Female Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and is pretty ugly. She wears a broad hat to hide her balding. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Murgen enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She got into the Unemployed business at a young age. She worked as a nervous Unemployed and found it very stressful. She has worked as a Unemployed like her mother before her.
Motivation: She is greedy; and she has money and likes to spend it
Flaws: Ugly, Disease, Hedonist. Bonds: Rich, Job. Occupation: Unemployed
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Jet (100 gp). 1 Good lock.
Left-Handed Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her yellow fur is knotted and matted. This blue eyed easterner is not easily forgotten.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her job bores her to no end. She has decided to make it more interesting.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She desires power and/or immortality.
Bonds: Rich, Guardian, Adventurer, Criminal record, Religious. Occupation: Tanner
Voice: Whispers
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 18 (+4) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Dwarven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: Bloodstone (20 gp).
Millicent Kinsley, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She tends to wear a large grey jacket. She wears her hair in dreadlocks. Her eyes, though not visible through her cowl, are green.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: A powerful wizard made her what she is. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Mercenary.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is unsatisfied with her job
Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Mentor, Job. Occupation: Mercenary
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Jasmine Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 3'2" and wears dull red sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case. Her left leg appears badly burned and disfigured. Her chestnut hair is well kept. She has blue eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Jasmine took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. After a long history of fighting, Jasmine and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she has money and likes to spend it
Ideals: Opinionated, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Bather
Voice: Scratchy, weak
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 0 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 7 (-2) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Terran, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Raam Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. His hair is silver, silky, and of moderate length. He wears large thick round spectacles.
Personality: He is extraordinarily eccentric. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born into a rich family. His mother was a soldier and died while he was still young. Raam was left his mother's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Many illithids want him driven away; and he uses money and sex appeal to get what he needs
Flaws: Insane. Bonds: Attractive, Enemies, Rich, Military. Occupation: Mercenary
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 16)
Armor Class 11
Hit Points 126 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Elven, Orc
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
Possessions: 10000 gp. Sapphire pendant on gold chain (1000 gp). Solid gold idol (900 gp). Gold and topaz bottle stopper cork (600 gp). A necklace of small pink pearls (1000 gp). Silver comb with moonstones (500 gp). Golden circlet with four aquamarines (1000 gp). A roughly beaten golden orb (170 gp). Silver chalice with lapis lazuli gems (170 gp). Brass mug with jade inlays (200 gp). Gold music box (2000 gp). Gold dragon comb with red garnet eye (600 gp). Solid gold idol (900 gp). Cloth of gold vestments (170 gp). Large well-done wool tapestry (200 gp). Solid gold idol (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp).
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