Ootah Fawcett, Female Half-Orc [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a black collared shirt and brown skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. Her moppish black hair is in a traditional bowl cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Ootah lived on a farm with her father, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has dedicated herself to building a better village for her children.
Motivation: Meet up once more with her childhood friend.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family. Occupation: Healer
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 6 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: A roughly beaten golden orb (30 gp).
Maagog Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who likes to wear ponchos typically of a light black in addition to tight pants, he is not a threatening figure. His crest is greying and his face has many wrinkles. His eyes are red and beady.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He left for the south, certain he would find work there.
Motivation: A deep hatred of illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Flaws: Ugly, Antagonistic. Bonds: Job, Nature, Immigrant, Enemies. Occupation: Beggar
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
Possessions: 1000 sp. 1 Masterwork studded leather.
Anne Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is generally shirtless and showing off her tattooed chest. Her white hair is styled in orderly dreadlocks. She has several tiny emerald earrings on each ear.
Personality: While she acts the brute, she is far gentler than she would appear. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She got into the Animal Trainer business at a young age. When Anne reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now mingles about in high society.
Motivation: She's in love; and to settle down with her crush
Ideals: Fighting, Gifted. Bonds: Rich, Job, Military, Has a crush. Occupation: Animal Trainer
Voice: Low and grunting
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Draconic, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1200 sp. 1 Half-Plate.
Nadarr Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tattered old clothes. He has moderate length brass crest. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Overbrimming with self-confidence, Nadarr isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Nadarr reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army
Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Military, Family. Occupation: Detective
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 7000 cp.
Mella Beitz, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a slight overbite and is overall scrawny. She has a very tight haircut. Her fair skin shows little sign of her aristocratic breeding.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. When she's not drinking or sleeping the drinks off, she's doing singing.
History: Born in the north to a Crown-heir, Mella learned a great deal about her father's area of expertise. There was a wharf not far from home where she often wandered off to fish. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to open a new tavern.
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Job, Nature. Occupation: Crown-heir
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 5000 sp.
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