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NPC Generator

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Advanced [show]


Zook Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and he perpetually has his falchion ready. He wears his brown hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is overprotective of those who hire his services. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of northern immigrants he idolized his father. A few years later when the west was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.

Motivation: To clean up the streets; and money/treasure

Ideals: Fighting, Extrovert. Bonds: Rich, Guardian, Immigrant. Occupation: Sellsword

Voice: Deep voice with rolling R's

Attributes [hide]

Zook Daergel, Male Gnome Commoner 3
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)10 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Jo Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a large white jacket. She carries with her a set of tridents on her belt, each one with a sapphire on the hilt. Her hair is black and curly. She has brown eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Jo is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has money and likes to spend it; and find a way to reverse the transformation of her brother

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Family, Adventurer, Rich. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Jo Silvereyes, Female Halfling Expert 14
Small (2'10") Halfling, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 38 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)14 (+2) 12 (+1)13 (+1)
Skills Stealth +7, Survival +6
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Gnome
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3

Possessions: 5000 gp. Golden circlet with four aquamarines (4000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Gold dragon comb with red garnet eye (400 gp). Large well-done wool tapestry (200 gp). A necklace of small pink pearls (4000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). A necklace of small pink pearls (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). An abacus with copper, silver and gold markers (120 gp). Gold dragon comb with red garnet eye (400 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Faral Nailo, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan armored body suit, with a simple red line shooting up and back down, and she perpetually has her lance ready. Her brown hair is matted, messy, and big. She tend to wears goggles to shield her eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Adventurer. Occupation: Glassblower

Voice: Voice breaks

Attributes [hide]

Faral Nailo, Female Elf Sorcerer 3
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)10 (+0) 10 (+0)4 (-3)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp.


Social Check DCs


Audhild Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey collared shirt and violet skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She carries with her a set of monstrous two handed axes, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She wears her silver hair down. Her ears are large.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and she feels kind of lost in life

Ideals: Fighting, Logical. Flaws: Ugly, Depressed, Insane. Occupation: Fisher

Voice: Tuts and clicks tongue

Attributes [hide]

Audhild Glanhig, Female Dwarf Druid 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)11 (+0) 17 (+3)9 (-1)
Skills Intimidation +1, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 9000 cp. 1 Disguise kit.


Social Check DCs


Oriax Chance, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears a green shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His white hair is kept up in a ponytail inside a feathered hat. He has several tiny amber earrings on each ear.

Personality: He has a massive crush on the younger sibling of the Beggar who has hired him part-time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Oriax took refuge in the large cave and found the beat up lance and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love; and he would like to get married and retire

Flaws: Secretive. Bonds: Rich, Has a crush, Military, Nature. Occupation: Beggar

Voice: Sighs a lot, exhausted

Attributes [hide]

Oriax Chance, Male Tiefling Rogue 4
Medium (5'8") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 10 (+0)17 (+3)
Skills Persuasion +5, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 10 pp.


Social Check DCs

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