Sumnes Staurheim, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a well pressed and immaculate suit (or dress). She keeps her long brown hair kept up in a rat tail. She wears crescent spectacles with a black brim.
Personality: Calm and collected, she is a well trained Assassin. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. She helped her mother out around the business and became quite the natural. She tends to her Assassin job now, and dutifully fulfills any obligations she has.
Motivation: Many orcs want her driven away; and to be a guard again
Flaws: Ugly, Antagonistic. Bonds: Job, Religious, Enemies. Occupation: Assassin
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 260 gp.
Edge In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a large pastel mantle and cape that has been intricately interwoven into her grey robe, and carries scimitars. Her fur is short and yellow. She wears round tiny glasses practically rammed into her face.
Personality: A skeptical and narcissistic woman, Edge's first love is herself. Her second love is also herself. She is afraid of women and trembles around them
History: She was born at the edge of vast mountains. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Regain custody of her son.
Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Nature, Family. Occupation: Tanner
Voice: Mousy voice
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 9)
Armor Class 13
Hit Points 76 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 200 pp. Bloodstone (50 gp). Red garnet (140 gp).
Eridred Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is wearing a long, grey, dusty cloak. She has a penchant for wearing a ring with an oversized opal on her left hand. Her white hair is matted, messy, and big. Her amber eyes lackadaisically let the world flow into them.
Personality: Abrasive and pushy, she has a hard time making friends. She receives visions of the future at random moments
History: The child of western immigrants she idolized her mother. A gifted student she started as a Cook, but she got bored and became a Actor. She now mingles about in high society.
Motivation: She is greedy; and money/treasure
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Job. Occupation: Actor
Voice: Sore throat, cough
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 7 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1500 sp. Chalcedony (30 gp). Lapis lazuli (7 gp).
Flask Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel Stetson hat and pastel clothes. She is physically well-built. She wears her gray fur up. Her yellow unseeing eyes seem to look past you.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: She was born several months after her mother was called into army service. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She has recently gotten a pet goose that steals things from people.
Motivation: To reunite with her absent mother.
Ideals: Joker, Artistic. Flaws: Disease. Bonds: Family, Military, Criminal record. Occupation: Junk Dealer
Voice: Draws out vowels
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 33 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +4
Possessions: 1200 gp.
Thorpe Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a robe, a symbol of death around his neck, and a dagger on his belt. His Stetson hat is riddled with cuts and holes. His green eyes have a joyful gleam in them most of the time.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Thorpe was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thorpe fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted, Persistence. Flaws: Ugly, Antagonistic. Occupation: Jeweler
Voice: Uses sign language
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 5000 cp.
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