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NPC Generator

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Advanced [show]


Oblar Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is well dressed, constantly wearing a white suit, brown shirt, and black tie. He keeps his long golden hair kept up in a rat tail. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He takes great joy in being the best Mercenary in town.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Beggar, but he got bored and became a Mercenary. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is unsatisfied with his job; and to pay off his debts

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Job, Debt. Occupation: Mercenary

Voice: Slurs words

Attributes [hide]

Oblar Deephollow, Male Halfling Barbarian 1
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)12 (+1) 10 (+0)17 (+3)
Skills Persuasion +5, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp.


Social Check DCs


Karg Emsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears just a white suit. His golden hair is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He tends to his Brewer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Bounty Hunter again; and wants to open a new tavern

Ideals: Athletic, Joker, Extrovert. Flaws: Disease. Bonds: Job. Occupation: Brewer

Voice: Ums and uhs a lot

Attributes [hide]

Karg Emsworth, Male Half-Orc Barbarian 6
Medium (5'3") Half-Orc, Lawful Good (CR 6)
Armor Class 10
Hit Points 42 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)8 (-1) 10 (+0)13 (+1)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Jane Hamilton, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is greying and her face has many wrinkles. Her eyes are brown and beady.

Personality: She likes to make people angry or surprised. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy.

Ideals: Athletic. Flaws: Ugly, Antagonistic, Mundane. Bonds: Rich. Occupation: Dilettante

Voice: Nasally tone

Attributes [hide]

Jane Hamilton, Female Human Barbarian 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 48 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)14 (+2) 13 (+1)8 (-1)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 100 gp. Black pearl (1100 gp).


Social Check DCs


Sun In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He usually wears his pastel robe and has his halberd always slung over his shoulder. His cinnamon fur is matted, messy, and big. His eyes are likewise amber.

Personality: He is extraordinarily eccentric. He is a ruthless business man, a trait he acquired from his father.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Spy

Voice: Whispers

Attributes [hide]

Sun In the Storm, Male Tabaxi Rogue 9
Medium (6'7") Tabaxi, Lawful Evil (CR 9)
Armor Class 14
Hit Points 39 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Arcana +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Abyssal, Infernal
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4

Possessions: 800 gp. Alexandrite (800 gp). Chrysoberyl (90 gp). Banded agate (13 gp). Amethyst (90 gp). Obsidian (13 gp). Hematite (13 gp). Golden pearl (90 gp). Alexandrite (800 gp).


Social Check DCs


Uthemar Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. His brown hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Logical. Flaws: Insomniac, Antagonistic, Disease. Bonds: Job, Military. Occupation: Map Maker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Uthemar Floshem, Male Elf Commoner 8
Medium (4'10") Elf, True Neutral (CR 8)
Armor Class 14
Hit Points 23 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 11 (+0)14 (+2) 7 (-2)9 (-1)
Skills Athletics +5, Investigation +5
Senses Passive Perception 8
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +5

Possessions: 5000 sp. Zircon (50 gp). Moss agate (7 gp).


Social Check DCs

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