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NPC Generator

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Advanced [show]


Torbera Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned female wears light armors faded through time and improper care. She is tall, broad shouldered and powerfully built. Her hair is white and very short. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a Carter first and foremost. She believes firmly that knowledge should be universal. She is lazy, self-centered, vain, and jealous.

History: She was born in the south. Like her father and her sister before her, after school she went straight into learning to become a Carter. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Flaws: Selfish. Bonds: Attractive, Job, Immigrant. Occupation: Carter

Voice: growls and snarls, animalistic

Attributes [hide]

Torbera Caebrek, Female Dwarf Barbarian 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)14 (+2) 14 (+2)9 (-1)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 290 gp.


Social Check DCs


Tiaathque Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She wears a violet collared shirt and tan skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. Her head has been shaved. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, she has a hard time making friends. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To prove her worth to the world; and to find somewhere to settle down

Flaws: Ugly, Insane, Antagonistic, Impulsive, Mundane. Occupation: Mercenary

Voice: Dark and ominous

Attributes [hide]

Tiaathque Qualanthri, Female Half-Elf Rogue 9
Medium (4'10") Half-Elf, Lawful Good (CR 9)
Armor Class 11
Hit Points 45 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)11 (+0) 9 (-1)11 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: A life-sized copper and silver statuette of a cockatrice. (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). An abacus with copper, silver and gold markers (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gale On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her fur is beige and very short. Her blue eyes have a joyful gleam in them most of the time.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: A powerful wizard made her what she is. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.

Motivation: Money/treasure; and a deep hatred of gnolls

Ideals: Joker. Bonds: Enemies, Mentor, Adventurer, Rich. Occupation: Barkeep

Voice: Timid voice

Attributes [hide]

Gale On the Water, Female Tabaxi Paladin 10
Medium (5'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 84 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Athletics +5, Stealth +8
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 2400 gp. 1 Minor magic item.


Social Check DCs


Charles Fulton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears brown trousers with black and white striped suspenders. He wears various colorful collared shirts. His hair, while still mostly blonde, has prominent grey streaks. His fierce amber eyes like to dwell on things.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Energy wise he seems alert and responsive.

History: He is the product a well kept family trust fund and as such has never really known need. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Professionalism. Flaws: Ugly, Greedy, Fearful. Bonds: Rich. Occupation: Performer

Voice: Excited and jittery

Attributes [hide]

Charles Fulton, Male Human Warlock 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 12 (+1)12 (+1) 6 (-2)9 (-1)
Skills History +3, Religion +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 400 sp. Alexandrite (200 gp). Violet garnet (200 gp). Azurite (9 gp).


Social Check DCs


Griselda Wakefield, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she typically wears brown cloth garments or leather armor. She has moderate length white hair. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born a particularly ugly child, much to the horror of her parents. She married young, but lost her spouse to dire rats. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Flaws: Ugly, Depressed. Bonds: Job, Military, Enemies. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Griselda Wakefield, Female Human Rogue 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 6 (-2)15 (+2) 15 (+2)12 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Giant, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 20 gp.


Social Check DCs

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