Silvo Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a skull on it. He wears his auburn hair down. His ears are large.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Miner father left him crippled. He has drifted from career to career and currently works as a Fortune-teller.
Motivation: Retire the richest man in the south.
Ideals: Entrepeneur, Justice. Flaws: Ugly, Disease. Bonds: Job. Occupation: Fortune-teller
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 42 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 18 (+4) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item.
Pyra Elusive, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green cloak and cross-gartered brown stockings. She carries with her a set of whips on her belt, each one with a topaz on the hilt. She has wavy chestnut hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She has always had a great fascination with Gnomish culture. As long as the job gets done she does not care how it got done.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Sellsword father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: A strong sense of loyalty to Gnomish people.
Ideals: Fighting, Professionalism. Flaws: Racist, Disease. Bonds: Attractive. Occupation: Shipwright
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 7 (-2) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 10 pp.
Melissa Brandon, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears an entirely grey suit with brown socks and a vest with buckled shoes. She has a long silver ponytail with little hanging trinkets. Her eyes are likewise blue.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Melissa was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Server hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Poor, Adventurer. Occupation: Server
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Marigold Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 3'0" and is dressed in an above average manner. Her right hand appears badly burned and disfigured. Her blonde hair is well kept. She wears round tiny glasses practically rammed into her face.
Personality: Confrontational and typically high on some drug or another. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born to loving parents in a slum to the east. She went to a religious school and was inspired by the priests there in charitable deeds. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Flaws: Addict. Bonds: Attractive, Religious, Poor. Occupation: Baker
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 16)
Armor Class 10
Hit Points 99 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 17 (+3) | 18 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Infernal, Dwarven, Draconic
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. Citrine (30 gp). Blue quartz (15 gp). Jade (110 gp). Obsidian (15 gp). Onyx (30 gp). Golden yellow topaz (1400 gp). Alexandrite (1400 gp). Zircon (30 gp).
Millicent Ramsey, Female Human [Permalink]
Personal [hide]
Description: She stands about 4'10" and wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her left hand appears badly burned and disfigured. She has a very tight haircut. She wears an eyepatch.
Personality: She is overprotective of those who hire her services. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bricklayer arts, while her father instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Professionalism. Flaws: Ugly. Bonds: Rich, Guardian. Occupation: Bricklayer
Voice: Eastern European accent
Attributes [hide]
Medium (4'10") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 73 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 7 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Terran, Druidic
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 100 pp. Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Gold and ruby ring (2000 gp). Gold music box (1000 gp). Gold dragon comb with red garnet eye (1200 gp).
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