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Nuraval Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his dagger. He wears his golden hair up in a very large beehive style do. His hazel unseeing eyes seem to look past you.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with unlife at a very young age, Nuraval has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions.

Ideals: Disciplined. Flaws: Disease, Addict. Bonds: Immigrant. Occupation: Armorer

Voice: Spits words with contempt

Attributes [hide]

Nuraval Bigtoe, Male Dwarf Paladin 5
Medium (4'3") Dwarf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)12 (+1) 13 (+1)9 (-1)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp. Sardonyx (60 gp). Fiery yellow corundum (400 gp).


Social Check DCs


Aura On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a faded coat and loose pants complete with deerstalker hat. Her white fur is braided into rings. This copper eyed southerner is not easily forgotten.

Personality: She snorts whenever she laughs or is feeling confident. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: She was born into a rich family. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She would like to get married and retire; and she's in love

Bonds: Enemies, Rich, Religious, Has a crush. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Aura On the Water, Female Tabaxi Druid 6
Medium (5'2") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)13 (+1) 14 (+2)7 (-2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Oblar Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear white pants and tee shirts. He has chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Oblar lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He left for the east, certain he would find work there.

Motivation: To reunite with his absent mother; and wants to raise his children well

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Bowyer

Voice: Uses sign language

Attributes [hide]

Oblar Nimblefingers, Male Halfling Commoner 11
Small (3'2") Halfling, True Neutral (CR 11)
Armor Class 14
Hit Points 22 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)11 (+0) 15 (+2)10 (+0)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +4

Possessions: 1400 gp. Chalcedony (20 gp). Aquamarine (700 gp). Golden yellow topaz (700 gp). Eye agate (8 gp). Alexandrite (700 gp). Golden yellow topaz (700 gp).


Social Check DCs


Roge Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: A 3'1" southern man, he is wearing colorful clothing, dressed as a Hunter. He wears a Stetson hat to cover his moderate length chestnut hair. He has several tiny amethyst earrings on each ear.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in a small village he learned the ways of the warrior from his mother. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their daughter. He worked as a Hunter, and he later adopted a second daughter.

Motivation: Someone believes him a fraud; and an old rival family wants him found

Ideals: Fighting. Flaws: Terse. Bonds: Rich, Criminal record, Family, Enemies. Occupation: Hunter

Voice: Breathy voice

Attributes [hide]

Roge Goodbarrel, Male Halfling Sorcerer 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 6 (-2)9 (-1) 12 (+1)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Gimgen Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. His blonde hair is still thick. He has a tattooed face.

Personality: While he acts the brute, he is far gentler than he would appear. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Gimgen grew up listening to his mother's many stories. While studying, he fell in love. They married and had a daughter. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Fighting. Bonds: Attractive, Military, Adventurer, In love. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Gimgen Holderhek, Male Dwarf Rogue 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)17 (+3) 8 (-1)6 (-2)
Skills Acrobatics +5, Deception +0
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Orc, Infernal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp.


Social Check DCs

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