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NPC Generator

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Advanced [show]


Berrian Firahel, Male Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing, and he perpetually has his monstrous two handed axe ready. With bright brown hair and a scraggly beard. He has blue eyes and a blue hat with a white feather.

Personality: He is mildly Elf supremacist, though he does not identify as such. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of western immigrants he idolized his father. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and a strong sense of loyalty to half-orc people

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Immigrant, Rich. Occupation: Adventurer

Voice: Breathy voice

Attributes [hide]

Berrian Firahel, Male Elf Druid 13
Medium (4'7") Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 55 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)15 (+2) 13 (+1)9 (-1)
Skills Deception +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Ignan, Celestial
Attacks Melee +2 / 4d4-2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136554

Possessions: 2000 gp.


Social Check DCs


Astaro Enigma, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 5'7", this woman wears rags and sports a simple walking cane. Her white hair is heavily combed to the right. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: Cocky and sure of herself, she believes she is the best Animal Trainer born in the past three hundred years. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Astaro took refuge in the old dungeon and found the beat up hand crossbow and armor she uses now. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Impulsive, Disease. Bonds: Poor, Job, Nature. Occupation: Animal Trainer

Voice: Deep voice with rolling R's

Attributes [hide]

Astaro Enigma, Female Tiefling Adept 4
Medium (5'7") Tiefling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)17 (+3) 13 (+1)15 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Gnome, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 33000 sp. Citrine (30 gp). Golden pearl (60 gp). Jet (60 gp). 1 Chain shirt.


Social Check DCs


Salanop Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents, and she perpetually has her greataxe ready. She has styled her white hair well, parting it to the right. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of a Blacksmith, who enjoyed hunting, Salanop was taken on many hunting expeditions. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. Since then, she has sought to make the best of life.

Motivation: To pay off her debts; and to be a blacksmith again

Ideals: Fighting, Optimist. Bonds: Attractive, Nature, Debt. Occupation: Map Maker

Voice: Spanish accent

Attributes [hide]

Salanop Timbers, Female Gnome Aristocrat 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)8 (-1) 11 (+0)10 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Chain shirt.


Social Check DCs


Jheri Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is very fat, and wears baggy green pantaloons and a blue scarf. Her gold crest has been sun bleached extensively. Her gold eyes peer out from beneath her top green hat.

Personality: A skeptical and narcissistic woman, Jheri's first love is herself. Her second love is also herself. She is able to make almost anything out of random pieces of junk.

History: She was born the only child of a wealthy merchant. Jheri liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the north; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Gardener

Voice: growls and snarls, animalistic

Attributes [hide]

Jheri Beryntolthropal, Female Dragonborn Expert 7
Medium (6'4") Dragonborn, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Curran Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in collared shirts and wears a proper scarf over his head. His hair is golden and curly. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. He uses divination through singing.

History: Born in the south to a Brewer, Curran learned a great deal about his father's area of expertise. He worked as a nervous Brewer and found it very stressful. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Gifted. Flaws: Disease. Bonds: Job, Adventurer, Criminal record. Occupation: Brewer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Curran Sunmeadow, Male Halfling Adept 16
Small (3'2") Halfling, Chaotic Evil (CR 16)
Armor Class 16
Hit Points 97 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Perception +7, Performance +6
Senses Passive Perception 16
Languages Common, Halfling, Druidic
Attacks Melee +4 / 4d10-1, Ranged +10 / 4d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333320

Possessions: 600 pp. Eye agate (11 gp). Banded agate (11 gp). Rich purple corundum (1500 gp). Red garnet (90 gp). Alexandrite (900 gp). Freshwater pearl (11 gp). Golden pearl (90 gp). Banded agate (11 gp). Rock crystal (60 gp). Rock crystal (60 gp). Obsidian (11 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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