Mozikth Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears light armors faded through time and improper care. He sports a flattop crest cut. His red eyes have a joyful gleam in them most of the time.
Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. He is afraid of women and trembles around them
History: He was raised by priests from a young age. He worked as a nervous Mercenary and found it very stressful. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Shy. Bonds: Job, Religious, Mentor. Occupation: Mercenary
Voice: Boston accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 45 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 9 (-1) | 17 (+3) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Halfling, Draconic, Gnome
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 6000 gp. Azurite (6 gp). Golden yellow topaz (600 gp). Black star sapphire (1300 gp). Obsidian (6 gp). Bloodstone (50 gp). Chrysoprase (50 gp). Rhodochrosite (6 gp). Onyx (50 gp). Violet garnet (600 gp). Lapis lazuli (6 gp). Sard (50 gp). Chalcedony (50 gp). Smoky quartz (50 gp). Sard (50 gp). Rose (50 gp). Deep green spinel (110 gp).
Grigi Yorke, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is renowned for her bright black dresses and hats. She has done her best to style her red hair to look like a famous performer. She has green eyes and a black hat with a grey feather.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Grigi was raised in a hard working conservative environment. Her mother had invested heavily in several trade routes and wanted her to inherit them. After a long history of fighting, Grigi and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Enemies, Job, Rich. Occupation: Banker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: Just what you see.
Fibblestib Daergel, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is well dressed, constantly wearing a blue suit, brown shirt, and green tie. His wide-brimmed hat is riddled with cuts and holes. His gray eyes dart from person to person.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Fibblestib was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Fibblestib abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: Wants his loneliness to end.
Flaws: Ugly, Shy. Bonds: Has a crush, Adventurer, Poor. Occupation: Carter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 50 gp. 1 Climber’s kit.
Anverth Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and is dressed in earthy colors with a blue and tan handkerchief worn on his right side. His skin is also unnaturally pale. He wears a wide-brimmed hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a minor phobia of water and hates getting wet.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Anverth has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Impeccable. Flaws: Ugly, Insane, Fearful, Disease. Bonds: Rich. Occupation: Slave Trader
Voice: Jamaican accent
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 9)
Armor Class 11
Hit Points 55 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 60 pp. Eyepatch with mock eye of sapphire and moonstone (900 gp).
Azaki Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear tan tank tops with green pants. His long silver hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shoemaker arts, while his mother instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He wants to get laid; and he would like to get married and retire
Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Criminal record, Has a crush. Occupation: Shoemaker
Voice: Rolls R's
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Tiger eye turquoise (7 gp). Golden yellow topaz (800 gp). Red garnet (120 gp).
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Their contribution stands as a beacon of hope for all adventurers!