Zephan Beauty, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He tends to wear a green poncho over his likewise colored trousers and shirt. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is an amazing painter.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and a rival would like him out of the picture
Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Rich, Religious. Occupation: Bellfounder
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 49 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +7
Possessions: Just what you see.
Beleth Severity, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears black painted combat armor at almost all times. She keeps her silver hair in a pixie cut. Her gold eyes are slightly larger than normal.
Personality: She dislikes all the random violence that takes place in the south. She receives visions of the future at random moments
History: From birth she was tutored by a cruel and relentless mentor. Brilliant and gifted she never wanted to apply herself. She was granted necromantic powers by her dying sister.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Pacifist, Gifted. Flaws: Depressed. Bonds: Mentor. Occupation: Tanner
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 34 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Goblin, Halfling
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
Possessions: Star rose quartz (20 gp). 1 Minor magic item.
Caeldrim Wilborn, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a violet costume with the symbols of luck on his torso. His skin is also unnaturally pale. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Caeldrim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Philantrophist, Fighting. Flaws: Ugly. Bonds: Military. Occupation: Spice Merchant
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 63 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 17 (+3) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nuthra Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing a tight green one piece outfit complete with pants, hood, and a cape. She is physically well-built. She wears a broad hat to hide her balding. Her red eyes are slightly larger than normal.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Born to a pair of adventurers, Nuthra grew up listening to her mother's many stories. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Nuthra and her spouse have recently divorced.
Motivation: She has decided she is irredeemable; and meet up once more with her childhood friend
Ideals: Disciplined. Flaws: Insane, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Banker
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 74 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
Possessions: 240 pp.
Margery Bentham, Female Human [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a brown and grey robe with the hood down. She carries with her a set of crossbows, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She keeps her silver hair in a pixie cut. She has amber eyes and a brown hat with a grey feather.
Personality: She speaks before she thinks and is too direct. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: The child of a Marshal, who enjoyed hunting, Margery was taken on many hunting expeditions. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She desires power and/or immortality.
Ideals: Fighting. Flaws: Impulsive, Antagonistic. Bonds: Nature, Adventurer. Occupation: Locksmith
Voice: German accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 25 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. Fire opal pendant on a fine gold chain (500 gp). Large well-done wool tapestry (400 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!