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Advanced [show]


Ozyman Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants him found

Ideals: Disciplined, Fighting, Gifted. Flaws: Insomniac, Disease. Bonds: Nature. Occupation: Brewer

Voice: Timid voice

Attributes [hide]

Ozyman Stonebridge, Male Halfling Barbarian 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 12 (+1)8 (-1)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp.


Social Check DCs


Alex Berkeley, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. His skin is fair and his fingers are delicate and long. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Alex took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Being a Slave Trader kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To end his boredom.

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Criminal record, Mentor. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Alex Berkeley, Male Human Expert 11
Medium (6'2") Human, True Neutral (CR 11)
Armor Class 14
Hit Points 63 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)16 (+3) 8 (-1)11 (+0)
Skills Investigation +7, Religion +7
Senses Passive Perception 9
Languages Common, Celestial, Orc, Auran
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4

Possessions: 400 gp. Gold music box (3000 gp). Cloth of gold vestments (50 gp). Large well-done wool tapestry (600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). 1 Minor magic item.


Social Check DCs


Anverth Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: A 3'4" southern man, he is wearing a perfectly clean shirt and pair of pants. His golden hair is kept up in a ponytail inside a broad hat. His fierce hazel eyes like to dwell on things.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a island tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Job, Nature, Family. Occupation: Scribe

Voice: Irish accent

Attributes [hide]

Anverth Boondiggles, Male Gnome Warlock 5
Small (3'4") Gnome, True Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)6 (-2) 12 (+1)12 (+1)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Swift, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he has the majority of his body covered in plate, and is pretty ugly. His white hair is braided into rings. His ears are large.

Personality: Zepar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Zepar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Baker and was forced into it by his family; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Ugly. Bonds: Family, Rich. Occupation: Baker

Voice: Excited and jittery

Attributes [hide]

Zepar Swift, Male Tiefling Paladin 6
Medium (5'0") Tiefling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 22 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)17 (+3) 10 (+0)15 (+2)
Skills Acrobatics +4, Investigation +6
Senses Passive Perception 10
Languages Common, Auran, Halfling, Terran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1000 gp. Azurite (9 gp). 1 Minor magic item.


Social Check DCs


Raam Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dark leathers with embroidery. His dark red hair is kept up in a ponytail inside a broad hat. He has red eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the south to a Slave Trader, Raam learned a great deal about his mother's area of expertise. After coming to the age of reason, Raam took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 6 years.

Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Job, In love. Occupation: Slave Trader

Voice: Speaks with a cold

Attributes [hide]

Raam Vigil, Male Tiefling Wizard 5
Medium (6'1") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)10 (+0) 10 (+0)15 (+2)
Skills History +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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