Direcris Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears professional attire. His crest is short and gold. He tend to wears goggles to shield his eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: When he was but 5 years old his parents immigrated from the north. His first spouse was a Bookbinder, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to raise his children well.
Ideals: Joker. Flaws: Secretive. Bonds: Attractive, Immigrant, Family. Occupation: Assassin
Voice: Indian accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 10)
Armor Class 13
Hit Points 55 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 900 gp. Chalcedony (70 gp). Golden pearl (70 gp). Alexandrite (1000 gp). Moss agate (9 gp). Malachite (9 gp).
Patrick Wade, Male Human [Permalink]
Personal [hide]
Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on his belt. He has wavy brown hair. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is almost excessively polite to everyone, even when angry. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better village for his children.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Flaws: Shy. Bonds: Adventurer, Attractive, Has a crush, Slave. Occupation: Bellfounder
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 98 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
Possessions: Bloodstone (80 gp). Violet garnet (200 gp). Smoky quartz (80 gp). Emerald (1400 gp). Alexandrite (200 gp). Eye agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Avelina Upton, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She prefers to wear grey pants and tee shirts. Beneath her clothing is a huge mess of scar tissue. She sports a flattop hair cut. She has blue eyes.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She also hits on women, regardless of circumstances.
History: Avelina was raised in a hard working conservative environment. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing her studies, news broke out that her hometown was attacked by illithids. Avelina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: She is currently in port desperately looking for someone to get her out; and to be a layabout again
Bonds: Slave, Enemies, Has a crush, Job, Criminal record. Occupation: Bricklayer
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 30 gp.
Gurdis Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears professional attire. Her long red hair is drawn into a two foot long braid. She has gleaming, smiling violet eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She never wears the same outfit twice, unless she absolutely has to.
History: Gurdis was born with her mother's beautiful face. Gurdis liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Many drow want her driven away; and someone believes her a fraud
Ideals: Optimist, Artistic. Bonds: Attractive, Nature, Enemies. Occupation: Hunter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 52 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Elven, Druidic
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +7
Possessions: 1000 gp. Banded agate (5 gp). Golden pearl (70 gp). Blue sapphire (800 gp). Rich purple corundum (800 gp). White pearl (70 gp). Lapis lazuli (5 gp). Smoky quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nordak Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'4". He wears a lot of dark rich colors, with gold accents, and his gloved hand is found clutching a glaive. He has a long blonde beard with little hanging trinkets. His violet unseeing eyes seem to look past you.
Personality: He does not believe in betrayal or weakness as things to be tolerated. As long as the job gets done he does not care how it got done.
History: Born to a pair of adventurers, Nordak grew up listening to his father's many stories. Cursed with a spirit at a very young age, Nordak has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Justice, Professionalism. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Roofer
Voice: Smoker's lung
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 15 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Ignan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 150 pp.
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