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Advanced [show]


Myria Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 2'8" and dresses in collared shirts and wears a proper scarf over her head. Her right hand appears badly burned and disfigured. Her white hair, when down, is lengthy. Her eyes are violet and she is always smoking a pipe.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Myria was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: Marry her brother to traveling adventurers.

Ideals: Disciplined. Bonds: Family, Attractive, Adventurer. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Myria Thorngage, Female Halfling Bard 6
Small (2'8") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 21 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 11 (+0)18 (+4)
Skills Intimidation +7, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 900 gp.


Social Check DCs


Arannis Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is lengthy. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is business-like. He takes instructions and follows them to the letter. He has all his life been fascinated with music.

History: Born in the south his family was never financially stable. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He has never given up on his music dream.

Motivation: Expand his business; and sabotage a competitor

Ideals: Professionalism, Artistic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Soapmaker

Voice: Timid voice

Attributes [hide]

Arannis Heiser, Male Half-Elf Commoner 2
Medium (5'4") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)17 (+3) 9 (-1)11 (+0)
Skills Animal Handling +1, Investigation +5
Senses Passive Perception 9
Languages Common, Elven, Druidic, Orc, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Markosian Decorum, Female Tiefling [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane, and carries monstrous two handed axes. Her brown hair is matted, messy, and big. Her face is covered beneath a completely black helmet.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born to a criminal king-pin and mafia family She moved out north to avoid the crime she committed. Being a Miner kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture; and wants a kiss

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Criminal record, Has a crush. Occupation: Miner

Voice: Sleepy voice

Attributes [hide]

Markosian Decorum, Female Tiefling Druid 1
Medium (6'1") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)14 (+2) 12 (+1)19 (+4)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 70 gp.


Social Check DCs


Ethereal Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a moderate pudge and is not very fit. Her fur is cinnamon and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is skeptical of what others tell her and is slow to trust.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Antagonistic, Shy, Ugly. Bonds: Military, Job. Occupation: Navigator

Voice: Shortens vowels

Attributes [hide]

Ethereal Running, Female Tabaxi Warrior 7
Medium (5'10") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)8 (-1) 15 (+2)14 (+2)
Skills Deception +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 1000 gp. Alexandrite (1500 gp). Chalcedony (40 gp). Deep blue spinel (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Windsor, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fitting clothing which further accentuates his frame and is in decent physical shape. His golden hair is cut short. He has a tattooed face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Peter took refuge in the old dungeon and found the beat up spear and armor he uses now. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Sabotage a competitor; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Joker. Bonds: Attractive, Nature, Criminal record, Job. Occupation: Dyer

Voice: Scottish accent

Attributes [hide]

Peter Windsor, Male Human Rogue 9
Medium (6'5") Human, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 56 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)11 (+0) 14 (+2)18 (+4)
Skills Persuasion +7, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1300 gp. Black pearl (200 gp). Jet (40 gp). Peridot (40 gp). Jade (40 gp). Deep blue spinel (200 gp). Citrine (40 gp). Violet garnet (200 gp). Amber (40 gp).


Social Check DCs

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