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NPC Generator

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Advanced [show]


Agatha Livingstone, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing a perfectly clean shirt and pair of pants. She wears her silver hair up. Her eyes are violet.

Personality: She is calm most of the time but flees social interaction. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Her mother raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She now mingles about in high society.

Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it

Ideals: Logical. Flaws: Shy, Insane. Bonds: Attractive, Rich, Nature. Occupation: Armorer

Voice: Old thin voice

Attributes [hide]

Agatha Livingstone, Female Human Wizard 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)16 (+3) 16 (+3)13 (+1)
Skills Sleight of Hand +3, Survival +6
Senses Passive Perception 13
Languages Common, Celestial, Infernal, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 700 gp. Moss agate (11 gp). Deep blue spinel (1300 gp).


Social Check DCs


Smoking Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. His brown fur is kept up in a ponytail inside a Stetson hat. His eyes are blue and he is always smoking a pipe.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He invites people to come help in his community garden.

History: He was born into a rich family. Smoking was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Smoking decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has comitted a past crime that haunts him to this day; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record, In love. Occupation: Doctor

Voice: Uses lots of figures of speech

Attributes [hide]

Smoking Grass, Male Tabaxi Rogue 10
Medium (5'3") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 62 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)15 (+2) 13 (+1)10 (+0)
Skills Stealth +8
Senses Passive Perception 11
Languages Common, Ignan, Elven
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: Pink diamond (2000 gp). Deep blue spinel (800 gp). Coral (40 gp). Obsidian (7 gp).


Social Check DCs


Sweet Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears pastel trousers with red and brown striped suspenders. He wears various colorful collared shirts. His white fur has been sun bleached extensively. He has hazel eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the south. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and doesn't want to be a mayor and was forced into it by his family

Flaws: Mundane. Bonds: Rich, Immigrant, Job, Family. Occupation: Mayor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sweet Of Clay, Male Tabaxi Cleric 8
Medium (5'7") Tabaxi, Chaotic Good (CR 8)
Armor Class 12
Hit Points 28 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 12 (+1)20 (+5)
Skills Medicine +4, Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 800 gp. Golden circlet with four aquamarines (2000 gp). Golden circlet with four aquamarines (2000 gp).


Social Check DCs


Gorfel Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. His hair, while still mostly auburn, has prominent grey streaks. His brown unseeing eyes seem to look past you.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a white middle class family as the only child. His father had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.

Motivation: He uses money and sex appeal to get what he needs; and to find somewhere to settle down

Ideals: Entrepeneur. Flaws: Disease, Mundane. Bonds: Rich, Attractive. Occupation: Hunter

Voice: Indian accent

Attributes [hide]

Gorfel Addington, Male Half-Orc Ranger 7
Medium (6'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)9 (-1) 13 (+1)12 (+1)
Skills Athletics +6, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 900 gp.


Social Check DCs


Aelar Mystralath, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears blue leather gloves, a blue jacket, and tight pants. His tied-back hair is brown. This green eyed southerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Aelar embodies much of what other species detest in the Elves. He also has developed a complete distrust of the Stableman profession.

History: He comes from a rich southern family. He found a children's book about a Elf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: To reunite with his old friends.

Flaws: Antagonistic. Bonds: Job, Rich, Adventurer. Occupation: Courier

Voice: High pitched, excited

Attributes [hide]

Aelar Mystralath, Male Elf Aristocrat 13
Medium (5'4") Elf, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 56 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 9 (-1)15 (+2) 14 (+2)10 (+0)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4

Possessions: 1000 gp. Old masterpiece painting (1100 gp). Old masterpiece painting (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp). Fire opal pendant on a fine gold chain (1100 gp). Jeweled anklet (3000 gp). Old masterpiece painting (1100 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Silver comb with moonstones (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs

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