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NPC Generator

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Advanced [show]


Quelenna Siannodel, Female Elf [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her whole body is exceptionally muscular. Her head has been shaved. She has gleaming, smiling blue eyes.

Personality: Quelenna speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Baker arts, while her mother instructed her in etiquette, music and courtly manner. She took every job she could get her hands on, but the opportunities for Elves in the west were limited. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is greedy; and she's looking for her big break

Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Adventurer, Rich. Occupation: Baker

Voice: Spits and sputters

Attributes [hide]

Quelenna Siannodel, Female Elf Wizard 1
Medium (5'1") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 8 (-1)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 9
Languages Common, Elven, Infernal, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 10 pp.


Social Check DCs


Irann Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears dull yellow sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case. Her attire stands in sharp contrast to her club, which is beautifully polished and possesses an ornate carving of a dagger on it. Her brown hair, when down, is lengthy. She is baby faced.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Irann took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now travels the world, in search of power and loot.

Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Gifted, Optimist. Flaws: Ugly. Bonds: Adventurer. Occupation: Gardener

Voice: Rhymes sentences (sorry)

Attributes [hide]

Irann Iranapha, Female Half-Elf Warlock 1
Medium (4'7") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)17 (+3) 12 (+1)14 (+2)
Skills History +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Orc, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 100 sp.


Social Check DCs


Mumpena Welber, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and usually wears her tan robe and has her lance always slung over her shoulder. She keeps her brown hair in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was raised in a white middle class family as the only child. A freak accident while working with her Layabout father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels the way she acts is they only way to get by in the world; and wants to have a good time and be beloved

Ideals: Impeccable, Optimist. Flaws: Ugly, Mundane, Disease. Occupation: Bather

Voice: Sensual and smooth

Attributes [hide]

Mumpena Welber, Female Gnome Ranger 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)12 (+1) 16 (+3)12 (+1)
Skills Medicine +5, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 15000 sp. Golden pearl (40 gp). Golden yellow topaz (1100 gp). Deep green spinel (40 gp). Freshwater pearl (7 gp).


Social Check DCs


Eida Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized white coat. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a card on it. Her auburn hair is lengthy and is close to two feet long. She wears a mask on her face.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Eida grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eida. She now travels the world, in search of power and loot.

Motivation: She feels that her past leaves her morally obligated to help; and she wants to meet her childhood hero

Bonds: Job, Religious, Criminal record, Adventurer. Occupation: Animal Trainer

Voice: Low rumbling, strings words together

Attributes [hide]

Eida Elderberry, Female Halfling Adept 2
Small (2'8") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)9 (-1) 15 (+2)16 (+3)
Skills Athletics +0, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 gp. 1 Climber’s kit.


Social Check DCs


Tod Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in a clean white cloak covering his clean studded leather. He has silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Sold as a small child to a slaver, Tod was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his sister before him, after school he went straight into learning to become a Carter. He has drifted from career to career and currently works as a Carter.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Ideals: Passionate. Flaws: Fearful. Bonds: Mentor, Job, Family. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Tod Shadowquick, Male Halfling Fighter 5
Small (3'4") Halfling, Chaotic Neutral (CR 5)
Armor Class 15
Hit Points 48 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 14 (+2)7 (-2) 12 (+1)10 (+0)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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