Rendar Myerscough, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has moderate length red hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Always inclined to offer people food he seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a poor family in the city he treasured whatever gifts he got. He was taken from his home at a very young age. He now spends his time doing works of charity.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Philantrophist, Joker. Flaws: Addict. Bonds: Poor, Slave. Occupation: Shoemaker
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 9)
Armor Class 11
Hit Points 71 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Fargrim Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a robe, a symbol of magic around his neck, and a trident on his belt. He wears a colorful flower in his golden hair. His eyes are amber and catlike.
Personality: He is overprotective of those who hire his services. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a pair of adventurers, Fargrim grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends.
Ideals: Fighting, Philantrophist. Bonds: Attractive, Guardian, Adventurer. Occupation: Tanner
Voice: Scottish accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 5)
Armor Class 9
Hit Points 27 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 600 gp. Red-brown spinel (140 gp).
Heian Lathalas, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a blue cloak and cross-gartered black stockings. He has a small bristly mustache and wavy auburn hair. His amber eyes are passionate and lively.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born blind and as such lacked many opportunities for work. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.
Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and sabotage a competitor
Ideals: Disciplined, Philantrophist. Flaws: Disease. Bonds: Family, Job. Occupation: Locksmith
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 8)
Armor Class 13
Hit Points 36 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1100 gp. White pearl (110 gp). Amber (110 gp). Emerald (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mardnab Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who wears a robe, a symbol of death around her neck, and a morningstar on her belt, she is not a threatening figure. Her blonde hair is unkempt and raggedy. Her hazel eyes dart from person to person.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has all her life been fascinated with poetry.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Bellfounder
Voice: Hollow voice
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 16 (+3) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Therai Flight, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'6" and has the majority of his body covered in plate. His left hand appears badly burned and disfigured. He has wavy purple hair. His eyes, though not visible through his cowl, are red.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He comes from a rich southern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich. Occupation: Banker
Voice: Strong lisp
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 67 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 18 (+4) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Terran, Giant, Draconic, Orc
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item.
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