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Zykroff Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a black cloak and cross-gartered pastel stockings. Her attire stands in sharp contrast to her monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a card on it. She has moderate length silver crest. Her gold eyes are passionate and lively.

Personality: Overbrimming with self-confidence, Zykroff isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. Her job bores her to no end. She has decided to make it more interesting.

History: Zykroff lived on a farm with her mother, near the main road leading to a nearby town. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has been saving her money to try and buy her sister's freedom.

Motivation: To reunite with her absent mother.

Ideals: Impeccable, Entrepeneur. Bonds: Adventurer, Criminal record, Family. Occupation: Roofer

Voice: Voice breaks

Attributes [hide]

Zykroff Argenthrixus, Female Dragonborn Warrior 9
Medium (6'7") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 99 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)10 (+0) 10 (+0)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 8000 sp. Violet garnet (1500 gp). Peridot (50 gp). Rhodochrosite (7 gp). Golden pearl (120 gp). Rose (50 gp). Sardonyx (50 gp).


Social Check DCs


River In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His fur is yellow and curly. His blue eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He works hard and plays hard.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by gnolls. River was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He is compelled to act according to his religious beliefs; and a deep hatred of gnolls

Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Religious, Enemies. Occupation: Stylist

Voice: Speaks like tongue is numb

Attributes [hide]

River In the Wind, Male Tabaxi Ranger 17
Medium (6'2") Tabaxi, Lawful Neutral (CR 17)
Armor Class 12
Hit Points 75 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)12 (+1) 18 (+4)13 (+1)
Skills Perception +10, Sleight of Hand +8
Senses Passive Perception 18
Languages Common, Terran
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1802221

Possessions: 600 pp. Golden yellow topaz (900 gp). Amethyst (80 gp). Smoky quartz (60 gp). Peridot (60 gp). Moss agate (8 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Einkil Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He carries with him a set of kukris, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his auburn hair to look like a famous performer. His eyes are amber and beady.

Personality: This man loves dancing and to teach people dancing more than just about anything. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the east. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Fighting, Artistic. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Einkil Brazzik, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)13 (+1) 17 (+3)10 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1000 sp. Sard (30 gp).


Social Check DCs


Two Llamas Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple brown robe with pastel stripes complete with hood. He has wavy red fur. His yellow eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A true patriot, Two Llamas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Two Llamas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Shy, Insane. Bonds: Military, Adventurer. Occupation: Doctor

Voice: Smooth and feminine

Attributes [hide]

Two Llamas Wind, Male Tabaxi Wizard 2
Medium (5'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)8 (-1) 12 (+1)16 (+3)
Skills Medicine +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Pyntle Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears blue cloth garments or leather armor. Her skin is fair and her fingers are delicate and long. She has moderate length golden hair. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sculptor arts, while her father instructed her in etiquette, music and courtly manner. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To unite with her sister; and an old rival family wants her found

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Criminal record, Family. Occupation: Sculptor

Voice: Draws out vowels

Attributes [hide]

Pyntle Rofferton, Female Gnome Warlock 14
Small (3'3") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 105 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)18 (+4) 15 (+2)16 (+3)
Skills Deception +8
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Aquan, Sylvan, Undercommon
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17433333110

Possessions: Violet garnet (300 gp). Violet garnet (300 gp). Moss agate (6 gp). Fire opal (1000 gp). Eye agate (6 gp). Obsidian (6 gp). Chrysoberyl (70 gp). Red-brown spinel (70 gp). Amber (70 gp). Obsidian (6 gp). 1 Medium magic item.


Social Check DCs

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