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Advanced [show]


Dreali Paxton, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He typically wears a sleeveless long coat of deep yellow leather and dull black iron scale mail. His golden hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: While he acts the brute, he is far gentler than he would appear. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, Dreali grew up listening to his father's many stories. A few years later when the west was not economically sound they moved to his current location. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Masseuse

Voice: French accent

Attributes [hide]

Dreali Paxton, Male Half-Elf Wizard 4
Medium (5'4") Half-Elf, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)9 (-1) 11 (+0)11 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Lapis lazuli (10 gp). Jet (120 gp). Moss agate (10 gp). Red spinel (120 gp).


Social Check DCs


Tod Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a red armored body suit, with a simple tan line shooting up and back down. He keeps his auburn hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He enjoys reading and quiet.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Expert school at a young age so that he could practice his martial talents. He's since become an addict/alcoholic.

Motivation: Money/treasure.

Ideals: Gifted, Logical. Flaws: Addict. Bonds: Immigrant. Occupation: Mortician

Voice: Sleepy voice

Attributes [hide]

Tod Smoothhands, Male Halfling Expert 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 39 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)9 (-1) 7 (-2)17 (+3)
Skills Nature +2, Persuasion +6
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 300 gp. Amber (110 gp). Violet garnet (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is wearing a long, green cloak. His clothes are grease stained in places. His blue hair is unkempt and raggedy. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is an amazing painter.

History: Born in the south his family was never financially stable. He was taken from his home at a very young age. He was granted martial powers by his dying brother.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Slave. Occupation: Fisher

Voice: Hissing voice

Attributes [hide]

Ahrim Fortune, Male Tiefling Bard 12
Medium (5'9") Tiefling, Neutral Evil (CR 12)
Armor Class 10
Hit Points 65 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)15 (+2) 17 (+3)17 (+3)
Skills Persuasion +7, Stealth +4
Senses Passive Perception 13
Languages Common, Giant, Goblin
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333320

Possessions: 400 pp. Deep blue spinel (1600 gp). Violet garnet (1600 gp). Obsidian (9 gp). Jet (50 gp). Eye agate (9 gp). Black star sapphire (1300 gp). Golden yellow topaz (1600 gp). Freshwater pearl (9 gp). 1 Minor magic item.


Social Check DCs


Gunter Merton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his shortbow. His hair is long and chestnut with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His eyes are likewise amber. His teeth are white and perfect.

Personality: Confrontational and typically high on some drug or another. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: To find somewhere to settle down.

Ideals: Extrovert. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Barrister

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gunter Merton, Male Human Barbarian 11
Medium (5'3") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 81 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +4

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of death on his torso, and he perpetually has his falchion ready. His black hair is knotted and matted. He has a tattooed face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He plays an instrument quite well.

History: Gunter hails from a village terrorized by giants. His parents enrolled him in a Warrior school at a young age so that he could practice his divine talents. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's repulsed by the pc

Ideals: Fighting, Artistic, Gifted. Flaws: Antagonistic. Bonds: Enemies. Occupation: Shepherd

Voice: Speaks with back of mouth

Attributes [hide]

Gunter Nibley, Male Human Warrior 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)16 (+3) 11 (+0)15 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 100 sp.


Social Check DCs

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