Siffress Nackle, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She dresses well, typically a more casual-formal manner. With bright brown hair. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Born in the north to a Laborer, Siffress learned a great deal about her father's area of expertise. She took every job she could get her hands on, but the opportunities for Gnomes in the north were limited. She now owns her own business.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Bonds: Attractive, Rich, Job, Immigrant. Occupation: Laborer
Voice: Low range voice
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Terran
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 2000 cp.
Nil Royal, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. He wears a wide-brimmed hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy and tries to find solutions quickly.
History: Gifted from a young age, Nil studied abroad. After coming to the age of reason, Nil took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.
Motivation: He is content; and to find somewhere to settle down
Ideals: Gifted. Flaws: Disease, Lazy, Mundane. Occupation: Sculptor
Voice: Smoker's lung
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 129 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
Possessions: 2000 gp. Moss agate (5 gp). Freshwater pearl (5 gp). Rhodochrosite (5 gp). Rose (80 gp). Black star sapphire (1100 gp). Eye agate (5 gp). Freshwater pearl (5 gp). Deep blue spinel (1600 gp). Citrine (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fonkin Timbers, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a tan tunic with grey highlights, and long blue pants that bunch up around his shoes. He has golden hair. His eyes are green and he is always smoking a pipe.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Fonkin was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He ran away from his former home and has been making his living as a Stylist for the past few years.
Motivation: Expand his business; and retire the richest man in the north
Ideals: Persistence, Entrepeneur. Flaws: Terse. Bonds: Military, Job. Occupation: Stylist
Voice: Low range voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 9
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 17 (+3) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 40000 sp.
Zephan Madness, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he typically wears green cloth garments or leather armor. His deerstalker hat is riddled with cuts and holes. His face is scarred and worn.
Personality: He is irascible and easily irritated. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born in a small village he learned the ways of the warrior from his father. Through the years after Zephan was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Zephan's father didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption
Ideals: Fighting. Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record. Occupation: Junk Dealer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 16 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Auran, Halfling, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Flame Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She typically wears pastel cloth garments or leather armor. Her beige fur is matted, messy, and big. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She is very quiet and rarely speaks above a whisper. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Knight father left her crippled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Flaws: Ugly, Shy, Fearful, Disease. Bonds: Rich. Occupation: Mercenary
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Terran, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 2900 sp. 4 Acid flasks. 4 Holy water.
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