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NPC Generator

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Advanced [show]


Paggen Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. Beneath his clothing is a huge mess of scar tissue. He wears a broad hat to cover his moderate length brown hair. His gray eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Justice. Flaws: Depressed. Bonds: Attractive, Slave, Criminal record. Occupation: Seamstress

Voice: Russian accent

Attributes [hide]

Paggen Fapplestamp, Male Gnome Rogue 7
Small (3'6") Gnome, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 36 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)16 (+3) 10 (+0)11 (+0) 12 (+1)10 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 2d8-4, Ranged +6 / 2d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Emerald Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears skinny pants and wears a pastel and violet robe with the hood down. His gray fur, when down, is lengthy. His fierce green eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is used to getting what he wants. In part because he is a meticulous planner.

History: From birth he was tutored by a cruel and relentless mentor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 8 years later his spouse died after the birth of his son. Heartbroken, Emerald never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wants to work out more often; and wishes to resurrect an old love

Ideals: Athletic, Disciplined, Professionalism. Bonds: Mentor, In love. Occupation: Ploughman

Voice: Spanish accent

Attributes [hide]

Emerald Grass, Male Tabaxi Warrior 6
Medium (6'8") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)11 (+0) 12 (+1)17 (+3)
Skills Deception +6, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lia Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear blue clothing when she does not wear armor. She carries with her a set of halberds on her belt, each one with a opal on the hilt. Her golden hair is drawn into a tight pony tail with a butterfly scrunchie. Her fair skin shows little sign of her aristocratic breeding.

Personality: She will rave to anyone who will listen. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy

Ideals: Fighting. Flaws: Insane, Disease, Insomniac. Bonds: Attractive, Rich. Occupation: Servant

Voice: Switch between two voices

Attributes [hide]

Lia Qualanthri, Female Elf Druid 13
Medium (4'8") Elf, Neutral Evil (CR 13)
Armor Class 10
Hit Points 45 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)7 (-2) 12 (+1)10 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13655

Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Gold dragon comb with red garnet eye (1400 gp). Large well-done wool tapestry (600 gp). Old masterpiece painting (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp). Solid gold idol (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tawna Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 3'0" and is a bit bulky. She is very muscular particularly in the legs. She wears baggy red pantaloons and a white scarf. Her golden hair is cut short with large spiked bangs in the front. Her brown eyes are slightly larger than normal.

Personality: She dislikes all the random violence that takes place in the north. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She is untrained/undisciplined, which makes her dangerous.

Motivation: She's looking for her big break; and she has passion for adventuring and risk

Ideals: Pacifist. Flaws: Insane, Disease. Bonds: Adventurer, Rich. Occupation: Fortune-teller

Voice: Deep voice with rolling R's

Attributes [hide]

Tawna Wildcloak, Female Halfling Ranger 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)18 (+4) 13 (+1)12 (+1)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 11
Languages Common, Halfling, Giant, Sylvan, Celestial, Infernal
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 5000 sp. Silver pearl (90 gp). Alexandrite (800 gp). Hematite (14 gp).


Social Check DCs


Verin Wit, Female Tiefling [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a black coat. She carries with her a set of tridents, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She wears her dark red hair down. She has several tiny ruby earrings on each ear.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was raised in a white middle class family as the only child. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Verin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is content.

Ideals: Fighting. Flaws: Sensitive, Fearful, Mundane. Bonds: Rich. Occupation: Interpreter

Voice: Mumbles to self between sentences

Attributes [hide]

Verin Wit, Female Tiefling Expert 1
Medium (6'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 10 (+0)15 (+2) 9 (-1)15 (+2)
Skills Nature +4, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 300 sp.


Social Check DCs

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