Herleva Netyoive, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her tied-back hair is red. She wears crescent spectacles with a black brim.
Personality: She dislikes all the random violence that takes place in the north. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend
Ideals: Pacifist, Logical. Flaws: Secretive. Bonds: Military, Adventurer. Occupation: Shoemaker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 200 gp. Red garnet (50 gp). Violet garnet (400 gp). Azurite (7 gp). 1 Minor magic item.
Mialee Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail. Her black hair is lengthy and is close to two feet long. Her eyes are amber and catlike.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She also has developed a complete distrust of the Ruler profession.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: Find a way to reverse the transformation of her brother; and sabotage a competitor
Flaws: Ugly, Insane. Bonds: Job, Military, Family. Occupation: Bather
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 6 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 700 sp. Gold dragon comb with red garnet eye (600 gp). A roughly beaten golden orb (150 gp). An abacus with copper, silver and gold markers (150 gp).
Three On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is wearing a long, brown, dusty cloak. Her fur is greying and her face has many wrinkles. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is almost excessively polite to everyone, even when angry. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She used her abilities to travel the world and help people.
Motivation: A strong sense of loyalty to Half-Elven people; and she is not mentally stable, and does not behave rationally
Ideals: Philantrophist. Flaws: Ugly, Shy, Mundane, Insane, Racist. Occupation: Blacksmith
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Aquan, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Rendar Blackwood, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing colorful clothing, dressed as a Gardener. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. He has gleaming, smiling amber eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the south to a Gardener, Rendar learned a great deal about his father's area of expertise. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He inherited the family business which he has now maintained for 7 years.
Motivation: He wants to get laid; and sabotage a competitor
Ideals: Extrovert, Gifted. Flaws: Selfish. Bonds: Job, Has a crush. Occupation: Gardener
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 46 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 1600 gp. Deep blue spinel (1300 gp). Red spinel (60 gp). Iolite (30 gp). Chrysoprase (30 gp). Onyx (30 gp). Chrysoprase (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Seebo Beren, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'4", this man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a colorful flower in his silver hair. His blue eyes peer out from beneath his broad tan hat.
Personality: Seebo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Seebo took refuge in the large cave and found the beat up crossbow and armor he uses now. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Attractive, Nature. Occupation: Miller
Voice: Relaxed voice
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Brass mug with jade inlays (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
