Serpent Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses well, typically a more casual-formal manner. His fur is short and red. He has gleaming, smiling hazel eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also has developed a complete distrust of the Junk Dealer profession.
History: The child of a Junk Dealer, who enjoyed hunting, Serpent was taken on many hunting expeditions. He worked as a nervous Spice Merchant and found it very stressful. Since then, he has sought to make the best of life.
Motivation: He is unsatisfied with his job.
Ideals: Athletic, Optimist. Bonds: Attractive, Job, Nature. Occupation: Spice Merchant
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 83 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 15 (+2) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Druidic, Orc, Halfling
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 2300 gp.
Ishte Larceny, Female Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She likes to wear ponchos typically of a light black in addition to tight pants. She wears her silver hair down. Her gold eyes peer out from beneath her feathered black hat.
Personality: Ishte is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born a particularly ugly child, much to the horror of her parents. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She now owns her own business.
Motivation: Her relatives are trying to arrange a marriage; and a rival would like her out of the picture
Ideals: Extrovert. Flaws: Ugly, Impulsive. Bonds: Criminal record, Job, Family. Occupation: Stableman
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 200 gp. A necklace of small pink pearls (1000 gp).
Bella Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her brown hair up in a very large beehive style do. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. During her travels, Bella and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Bella discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Bella fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Athletic. Flaws: Cynical, Forgetful. Bonds: Religious, Mentor. Occupation: Barber
Voice: Scandinavian accent
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 14 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 7 (-2) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 3 |
Possessions: 700 gp. 1 Minor magic item.
Vrondiss Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a black and red robe with the hood down, and carries spears. His crest is greying and his face has many wrinkles. He has red eyes and a black hat with a red feather.
Personality: He is fixated on the number 65. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Gifted from a young age, Vrondiss studied abroad. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Religious, Rich. Occupation: Unemployed
Voice: Boston accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 48 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 11 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Ignan, Terran, Druidic
Attacks Melee +8 / 3d4+5, Ranged +3 / 3d4+0, Grapple +5
Possessions: 800 gp. Golden circlet with four aquamarines (3000 gp). An abacus with copper, silver and gold markers (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Brass mug with jade inlays (500 gp).
Adran Netyoive, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. His white hair is singed and shortened. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is witty, but his monotone delivery comes off as unnerving Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the north, but his parents moved at a very young age to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.
Motivation: To share knowledge with the world; and retire the richest man in the north
Ideals: Entrepeneur, Joker. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Beggar
Voice: Whispers
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 10 (+0) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Halfling, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Obsidian (8 gp).
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Their contribution stands as a beacon of hope for all adventurers!


