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NPC Generator

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Advanced [show]


Kiirith Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He sports green clothing, slightly heavier than average wear. He wears his copper crest up. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Sold as a small child to a slaver, Kiirith was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. Since then, he has sought to make the best of life.

Motivation: He is content; and to end his boredom

Ideals: Optimist. Flaws: Mundane, Racist. Bonds: In love, Mentor. Occupation: Shipwright

Voice: pre-pubescent

Attributes [hide]

Kiirith Orexijandilin, Male Dragonborn Expert 13
Medium (6'2") Dragonborn, True Neutral (CR 13)
Armor Class 10
Hit Points 93 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 18 (+4)15 (+2) 11 (+0)11 (+0)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Terran, Abyssal
Attacks Melee +9 / 4d4+5, Ranged +4 / 4d4+0, Grapple +5

Possessions: 2000 gp. Golden circlet with four aquamarines (3000 gp). Brass mug with jade inlays (600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dain Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. His golden hair has been sun bleached extensively. He has a tattooed face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and he has money and likes to spend it

Flaws: Depressed, Ugly. Bonds: Rich, Military, Family. Occupation: Cartwright

Voice: Pirate accent

Attributes [hide]

Dain Brazzik, Male Dwarf Barbarian 8
Medium (3'11") Dwarf, Neutral Good (CR 8)
Armor Class 11
Hit Points 79 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Nature +4, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jabbie Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. He carries with him a set of longswords on his belt, each one with a sapphire on the hilt. His chestnut hair is still thick. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is obsessed with a lost civilization.

History: He was born to a criminal king-pin and mafia family When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Jabbie took refuge in the large cave and found the beat up longsword and armor he uses now. He used his abilities to trick people and travel the world for free.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he wants to meet his childhood hero

Ideals: Fighting. Bonds: Attractive, Criminal record, Adventurer, Nature. Occupation: Baker

Voice: Timid voice

Attributes [hide]

Jabbie Tarkelby, Male Gnome Expert 5
Small (3'8") Gnome, Neutral Evil (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. Red-brown spinel (40 gp). Star ruby (1600 gp). 1 Minor magic item.


Social Check DCs


Skirt Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel tunic with red highlights, and long black pants that bunch up around his shoes. He carries with him a set of hammers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His beige fur is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Skirt was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. Skirt abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Someone believes him a fraud; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable, Joker. Bonds: Poor, Adventurer, Enemies. Occupation: Cook

Voice: Voice breaks

Attributes [hide]

Skirt Plume, Male Tabaxi Warlock 15
Medium (5'2") Tabaxi, True Neutral (CR 15)
Armor Class 10
Hit Points 94 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)7 (-2) 15 (+2)12 (+1)
Skills Investigation +3, Performance +6
Senses Passive Perception 12
Languages
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 700 pp. Rock crystal (70 gp). Deep blue spinel (500 gp). Amethyst (90 gp). Carnelian (70 gp). Amethyst (90 gp). Citrine (70 gp). Violet garnet (500 gp). Zircon (70 gp). Rhodochrosite (7 gp). Freshwater pearl (7 gp). Banded agate (7 gp).


Social Check DCs


Eberk Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'1" and wears baggy brown pantaloons and a green scarf. He has a blonde handlebar mustache and slicked back blonde hair. His brown unseeing eyes seem to look past you.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is lazy and tries to find solutions quickly.

History: Eberk was born in the west. At a young age he loved to build and create. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Persistence. Flaws: Disease, Shy, Lazy. Bonds: Criminal record. Occupation: Ploughman

Voice: Scottish accent

Attributes [hide]

Eberk Frostbeard, Male Dwarf Ranger 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)15 (+2) 15 (+2)12 (+1)
Skills Athletics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 110 gp.


Social Check DCs

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