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Nimble Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her orange fur is matted, messy, and big. She has a dull look in her green eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a minor phobia of water and hates getting wet.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spy work with an outfit from a few towns over. Spy work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Spy soon after.

Motivation: She'd like to take her coworkers down a peg; and she is compelled to act according to her religious beliefs

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Immigrant, Job, Religious. Occupation: Spy

Voice: Pirate accent

Attributes [hide]

Nimble Prim Posies, Female Tabaxi Ranger 2
Medium (4'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)14 (+2) 18 (+4)16 (+3)
Skills Animal Handling +6, Deception +5
Senses Passive Perception 14
Languages Common, Abyssal, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 sp.


Social Check DCs


Názkûga Rodney, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His hair is golden and curly. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Názkûga grew up listening to his mother's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Flaws: Shy, PTSD. Bonds: Poor, Adventurer. Occupation: Detective

Voice: Smooth and feminine

Attributes [hide]

Názkûga Rodney, Male Half-Orc Commoner 7
Medium (6'5") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 13 (+1)15 (+2)
Skills Insight +4, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 3000 sp. Tiger eye turquoise (7 gp). Hematite (7 gp). 1 Minor magic item.


Social Check DCs


Gildmak Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing colorful clothing, dressed as a Map Maker. His long golden hair reaches down to his waist. He wears a mask on his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the east his family was never financially stable. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: Wants a kiss; and an old rival family wants him found

Ideals: Athletic, Joker. Bonds: Family, Poor, Job, Has a crush. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Gildmak Whispermouse, Male Halfling Wizard 14
Small (3'0") Halfling, Chaotic Good (CR 14)
Armor Class 15
Hit Points 45 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)18 (+4) 12 (+1)19 (+4)
Skills History +9, Performance +9
Senses Passive Perception 11
Languages Common, Halfling, Auran, Gnome, Infernal, Draconic
Attacks Melee +4 / 4d6-1, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17444443320

Possessions: 900 pp.


Social Check DCs


Bimpnottin Reese, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a blue armored body suit, with a simple tan line shooting up and back down. She wears her blonde hair up in a very large beehive style do. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born to a poor family in the city she treasured whatever gifts she got. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Fearful. Bonds: Attractive, Criminal record, Poor. Occupation: Cartwright

Voice: Loud with bravado

Attributes [hide]

Bimpnottin Reese, Female Gnome Barbarian 14
Small (3'2") Gnome, Lawful Evil (CR 14)
Armor Class 12
Hit Points 94 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 17 (+3)12 (+1)
Skills Animal Handling +8, Nature +7
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Ignan
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1

Possessions: Golden yellow topaz (1400 gp). Alexandrite (1400 gp). Deep blue spinel (1400 gp). Azurite (14 gp). Black star sapphire (1300 gp). Tourmaline (160 gp). Tiger eye turquoise (14 gp). Tourmaline (160 gp). Carnelian (30 gp). Azurite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seraphina Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears white painted combat armor at almost all times. Her hair is always cut to a buzz. Her brown eyes are passionate and lively.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Seraphina hails from a village terrorized by giants. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Someone believes her a fraud.

Ideals: Joker, Logical. Bonds: Enemies, Family. Occupation: Merchant

Voice: Pirate accent

Attributes [hide]

Seraphina Underfoot, Female Halfling Cleric 2
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 7 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 7 (-2)13 (+1) 9 (-1)12 (+1)
Skills Investigation +3, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 230 gp.


Social Check DCs

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