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NPC Generator

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Advanced [show]


Melissa Vance, Female Human [Permalink]

Personal [hide]

Description: She likes to wear grey tank tops with tan skirt. She has a moderate pudge and is not very fit. Her red hair, when down, is lengthy. She is very pretty but has cold, dead eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She can't help but pocket interesting objects she comes across

History: She was raised in a white middle class family as the only child. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Performer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture

Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Attractive, Criminal record. Occupation: Performer

Voice: Low rumbling, strings words together

Attributes [hide]

Melissa Vance, Female Human Barbarian 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Druidic, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Caramip Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'3" and is a bit bulky. She is very muscular particularly in the legs. She dresses in collared shirts and wears a proper scarf over her head. Her moppish silver hair is in a traditional bowl cut. She wears round tiny glasses practically rammed into her face.

Personality: She exudes charisma. She is a tour de force of persuasion. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Caramip hails from a village terrorized by dire rats. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Bonds: Attractive, Family, Enemies, Adventurer, Criminal record. Occupation: Servant

Voice: Voice breaks

Attributes [hide]

Caramip Miggledy, Female Gnome Rogue 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)15 (+2) 16 (+3)17 (+3)
Skills Athletics +2, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Delg Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown tunic with tan highlights, and long white pants that bunch up around his shoes. His blonde hair is styled in orderly dreadlocks. His eyes are amber.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born in a small mountains village. After coming to the age of reason, Delg took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Gifted, Fighting. Flaws: Greedy. Bonds: Criminal record, Nature. Occupation: Bricklayer

Voice: Rolls R's

Attributes [hide]

Delg Daerdahk, Male Dwarf Wizard 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)8 (-1) 8 (-1)10 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. Tourmaline (120 gp). Malachite (11 gp).


Social Check DCs


Arnold Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of drow once and for all.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 16th year, his parents were killed by a drow raid, leaving Arnold alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: Many drow want him driven away; and a deep hatred of drow

Flaws: Ugly, Antagonistic. Bonds: Enemies, Military. Occupation: Server

Voice: Middle-eastern accent

Attributes [hide]

Arnold Mellerelel, Male Half-Elf Barbarian 5
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 56 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)12 (+1) 12 (+1)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 800 gp.


Social Check DCs


Balam Despair, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has no hair. He is baby faced.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with a lost civilization.

History: He is a Jackalwere in disguise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is untrained/undisciplined, which makes him dangerous.

Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Job, Adventurer. Occupation: Bowyer

Voice: Italian accent

Attributes [hide]

Balam Despair, Male Tiefling Druid 3
Medium (6'10") Tiefling, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 11 (+0)9 (-1) 15 (+2)13 (+1)
Skills Religion +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 20000 cp.


Social Check DCs

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