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NPC Generator

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Advanced [show]


Andry TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her blonde hair is cut short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: Andry speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is lazy and tries to find solutions quickly.

History: Born in the east to a Miller, Andry learned a great deal about her father's area of expertise. Andry abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has set out to sabotage the competition.

Motivation: Wants to have a good time and be beloved; and she'd like to take her coworkers down a peg

Ideals: Athletic, Impeccable, Optimist. Flaws: Lazy. Bonds: Job, Adventurer. Occupation: Miller

Voice: Sensual and smooth

Attributes [hide]

Andry TellPenny, Female Halfling Adept 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 16
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +7, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 2000 cp.


Social Check DCs


Theren Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is cut short. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a font of random trivia from the lore and stories he has discovered

History: The child of southern immigrants he idolized his mother. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Shy. Bonds: Immigrant, Rich. Occupation: Gardener

Voice: Smoker's lung

Attributes [hide]

Theren Holland, Male Half-Elf Cleric 13
Medium (5'1") Half-Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 67 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)17 (+3) 15 (+2)15 (+2)
Skills Medicine +6, Nature +7
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Abyssal, Gnome
Attacks Melee +2 / 4d4-2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655443

Possessions: 4000 gp. Hematite (14 gp). Rose (70 gp). Moss agate (14 gp). Tiger eye turquoise (14 gp). Jasper (70 gp). Moonstone (70 gp). Blue quartz (14 gp). Golden yellow topaz (1300 gp). Amethyst (60 gp). Golden yellow topaz (1300 gp). Jasper (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gnarsh Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is typically in his Cartwright uniform. He sports a long brown beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a criminal king-pin and mafia family Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently he has begun working with bootleggers and crooks.

Motivation: To be a Tanner again; and further expansion of business

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Job, Attractive, Criminal record. Occupation: Cartwright

Voice: Rolls R's

Attributes [hide]

Gnarsh Adley, Male Half-Orc Barbarian 17
Medium (6'7") Half-Orc, Chaotic Evil (CR 17)
Armor Class 14
Hit Points 151 (17d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 14 (+2)14 (+2) 17 (+3)10 (+0)
Skills History +8, Sleight of Hand +10
Senses Passive Perception 13
Languages Common, Orc, Giant, Gnoll
Attacks Melee +9 / 5d4+3, Ranged +10 / 5d4+4, Grapple +4

Possessions: 1200 pp. Gold and topaz bottle stopper cork (1700 gp). Sapphire pendant on gold chain (1300 gp). Silver chalice with lapis lazuli gems (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp).


Social Check DCs


Travok Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a brown costume with the symbols of luck on his torso. He is an epitome of beauty. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Persistence, Philantrophist. Bonds: Attractive, Religious. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Travok Rakankrak, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Druidic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 60 gp. 1 Half-Plate.


Social Check DCs


Mardred Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a brown coat over a blue low-cut shirt, and a small hat upon her head. She wears a colorful flower in her blonde hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She receives visions of the future at random moments

History: She was born in the west, but her parents moved at a very young age to the north. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Ideals: Gifted, Logical. Bonds: Attractive, Job, Immigrant. Occupation: Sailor

Voice: Middle-eastern accent

Attributes [hide]

Mardred Thrahak, Female Dwarf Cleric 3
Medium (4'0") Dwarf, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)16 (+3) 13 (+1)11 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Celestial, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs

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